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// gaming

Ubisoft to close RedLynx, downsize Ubisoft Singapore

Ubisoft is planning to shut Finnish developer RedLynx and make employees reductions at Ubisoft Singapore, finally impacting over 100 jobs between the 2 studios through the wider firm’s ongoing restructuring.

An announcement shared by GamesIndustry.biz says that the layoffs at Ubisoft Singapore will finally impression 70 positions in an effort to “align the studio with upcoming manufacturing wants.”

The Singapore studio is accountable for Ubisoft’s 2024 pirate RPG Cranium and Bones, although the restructure has since positioned the studio in a division targeted extra on supporting different groups.

“The studio stays an vital a part of Ubisoft’s international manufacturing group,” reads the assertion.

The closure of RedLynx will lead to 52 misplaced jobs, pending Finnish change negotiations. Whereas Ubisoft hasn’t supplied particulars on its choice to shutter the studio, RedLynx reportedly was not assigned to a undertaking on the time of the choice.

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RedLynx is thought for the Trials BMX video games, which it developed each previous to and after being acquired by Ubisoft in 2011. Work on future Trials video games progressed whereas the crew additionally supplied growth help to different studios. Previous to the closure announcement, RedLynx had additionally been positioned into the ‘Artistic Community’ central help division within the new construction.

“We deeply worth the contributions of each groups and acknowledge the impression this may occasionally have on our colleagues,” continues the assertion. “We’re dedicated to supporting our groups all through this course of and conducting it with care and respect.”

The transfer comes as the most recent in a sequence of studio closures and layoffs triggered by Ubisoft’s ongoing company restructure. That colossal shift towards a ‘inventive homes’ construction started in January and goals to place the corporate to “reclaim its inventive management, regain agility and drive a pointy rebound.”

In Might, CEO Yves Guillemot called the 2025-26 fiscal year “one among decisive motion for Ubisoft” because it kicked off “one of the vital formidable transformations within the firm’s historical past.” In his phrases, the restructure goals to create a “extra targeted, agile, and disciplined group” that may have the ability to help a sustained launch cadence throughout Ubisoft for years to come back. With the modifications but ongoing, the corporate expects the present 2026-27 fiscal 12 months to characterize a low level from a money circulate viewpoint, however anticipates monetary fortunes will enhance in FY2027-28 and FY2028-29.

To date, the continuing “rightsizing” effort has resulted within the lack of tons of of jobs from layoffs at studios like Ubisoft San Francisco, Ubisoft Barcelona, Red Storm, Ubisoft Toronto, and its HQ, along with full studio closures for Ubisoft Winnipeg, Ubisoft Belgrade, Ubisoft Hailfax,and others, with a few of these decisions resulting in strikes or union motion.

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