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// gaming

Surreal narrative adventure game [AFANTASIA] to be published by Studio Sasanqua

Studio Sasanqua, which was established by Visions of Mana director Kenji Ozawa following the closure of NetEase Games‘ Ouka Studio, will publish Brazilian solo developer noidnoidnoid‘s surreal narrative journey recreation [AFANTASIA], the corporate introduced. It will likely be accessible for PC through Steam with English, Japanese, Brazilian Portuguese, Russian, amd Simplified Chinese language language help. A launch date was not introduced.

Our Targets and Motivations

At Studio Sasanqua, we try to create video games that mix a cushty, satisfying participant expertise with themes and concepts that naturally encourage gamers to replicate on their very own experiences and feelings. We are going to carry that very same philosophy to our publishing enterprise, working alongside creators as a studio that understands firsthand the realities of recreation improvement.

Our staff consists of a number of members with expertise in AAA recreation improvement. This implies we’re in a position to carry the perception and experience gained from these massive tasks to smaller tasks that might profit from it. Founder and President Kenji Ozawa can be straight concerned within the manufacturing of every title, in shut collaboration with our associate builders.

Moreover, we consider firmly that promotion and advertising and marketing needs to be thought of as necessary part of the event course of as another.

“How can we enhance the participant expertise?”

“How can we talk the enchantment of this recreation to the viewers?”

These are the sorts of questions we are going to work carefully with our associate builders to reply. By respecting every developer’s perspective and intentions, we goal to assist the concepts behind their work attain gamers world wide.

We hope to announce our second publishing title later this yr.

About [AFANTASIA]

[AFANTASIA] is a surreal, narrative-driven point-and-click journey recreation from Brazilian solo developer, noidnoidnoid.

A boy wakes with no recollections to search out his hometown of Tempo has turn into a nostalgic blur between actuality and creativeness. A voice known as Intrusion guides him as he uncovers fragments of a previous he traded away—earlier than his identification fades utterly.

By dynamic gameplay that blurs the boundary between actuality and creativeness, [AFANTASIA] explores what it’s that makes us who we’re.

Participation in Brazil Recreation Present 2026 from October 9 to 12

We’re delighted to announce that we are going to be exhibiting [AFANTASIA] at Brazil Recreation Present 2026 in Sao Paulo, Brazil from October 9 to October 12 2026.

This can be Studio Sasanqua’s first time exhibiting at an occasion as a writer, and we invite all attendees to return and check out our debut title, [AFANTASIA], for themselves at our sales space.

Watch a brand new trailer under. View a brand new set of screenshots at the gallery.

Writer Announce Trailer

English

Japanese

Brazilian Portuguese

Russian

Simplified Chinese language

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