Developer’s Observe: Following the discharge of the final main patch, we have now been gathering and intently reviewing your suggestions. Our intention was to attempt one thing new, significantly with staff, and wanted time to let the meta develop so as to guarantee essentially the most correct suggestions was being thought-about. Primarily based on that suggestions, for patch 5.0.17 we’re rolling again most steadiness modifications to the dwell launch of StarCraft 2 from patch 5.0.16 to five.0.15. This will probably be on PTR for the subsequent few days whereas we bug check, earlier than we push to dwell.
Economic system
- Employee Begin Rely elevated from 8 to 12.
- Default Massive Mineral patch useful resource rely elevated from 1,600 to 1,800.
- Default Small Mineral patch useful resource rely decreased from 1,100 to 900.
- Default Vespene Geyser useful resource rely elevated from 2,000 to 2,250.
- Whole Default Gasoline per base elevated from 4,500 to five,000.
Terran
Command Heart
- Price elevated from 300 to 400.
- Provides elevated from 13 to fifteen.
Widow Mine
- Assault launch delay elevated from 0.85 seconds to 1.07 seconds.
Reaper
- Construct time lowered from 34 seconds to 32 seconds.
Ghost
- Well being elevated from 100 to 125.
- Assault injury modified from 15 to 10 (+10 vs Mild).
- Assault vary lowered from 7 to six.
- Motion velocity elevated from 3.85 to three.94.
- Regular Focusing on:
- Injury lowered from 170 to 130 (+40 vs Psionic).
- Power price lowered from 75 to 50.
- Cancels upon taking injury.
Protoss
Nexus
- Provides supplied elevated from 13 to fifteen.
Warpgate/ Gateways
- Researching Warpgate now not quickens manufacturing time of models from Gateways.
- Warp-in Time is set by ‘gradual energy fields’.
- Common warp-in Time splits from 4s to 11s in gradual zones and three.6 in quick zones.
- Warpgate cooldown values:
- Zealot: from 22 to twenty
- Adept: from 22 to twenty
- Stalker: from 22 to 23
- Sentry: from 22 to 23
- Excessive Templar: from 35 to 32
- Darkish Templar: from 35 to 32
- ‘Rework to Warpgate’ potential now prices 0/(0) down from 25/(25).
Defend Battery
- Beginning vitality when positioned close to a Nexus will probably be 100, in any other case 50.
Sentry
- Forcefields now solely take 1 bile to destroy, down from 2.
Colossus
- Colossus injury decreased from 12(+3 vs Mild) to 10(+5 vs Mild).
Mothership
- Shields elevated from 200 to 350.
- Life decreased from 400 to 350.
Adept
- Adept injury modifier per assault improve decreased from 2(+2 vs Mild) to 1(+1 vs Mild).
- Prepare time lowered from 33 seconds to 30 seconds.
Excessive Templar
- Injury elevated from 100 to 110.
Disruptor
- Now not has phantom weapon.
Zerg
Hatchery, Lair, and Hive
- Provides elevated from 4 to six.
- Price lowered from 300 to 275.
Creep
- Unfold/Recede delay lowered from 0.55 seconds to 0.45 seconds.
Larva
- Periodic spawn charge elevated from 9.9 seconds to 10.7 seconds.
Spore Crawler
- Injury in opposition to Organic lowered from 20 (+15 vs Organic) to twenty (+10 vs Organic).
Carapace Upgrades
- Degree 1 price elevated to 150/150 from 100/100.
- Degree 2 price elevated to 200/200 from 150/150.
- Degree 3 price elevated to 250/250 from 200/200.
Infestor
- Microbial Shroud vary decreased from 12 to 9.
- Microbial Shroud should be researched from the Infestation Pit.
- Now not has a weapon.
Viper
- Abduct can now not be forged on Siege Tanks.
Overlord
- Base velocity with out Pneumatized Carapace elevated from 0.85 seconds to 0.9 seconds.
Mutalisk
- Mutalisk Glaive focusing on now not obeys assault priorities.
- Weapon arc bonus lowered from 180 to 45.
Bug Fixes
- Archon merge completion sound quantity lowered barely.
