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// gaming

StarCraft II 5.0.17 PTR Patch Notes — StarCraft II — Blizzard News

Developer’s Notice: Following the discharge of the final main patch, we’ve been accumulating and intently reviewing your suggestions. Our intention was to attempt one thing new, notably with employees, and wanted time to let the meta develop with the intention to guarantee essentially the most correct suggestions was being thought-about. Based mostly on that suggestions, for patch 5.0.17 we’re rolling again most steadiness adjustments to the reside launch of StarCraft 2 from patch 5.0.16 to five.0.15. This shall be on PTR for the following few days whereas we bug take a look at, earlier than we push to reside.


Financial system


  • Employee Begin Depend elevated from 8 to 12.
  • Default Massive Mineral patch useful resource depend elevated from 1,600 to 1,800.
  • Default Small Mineral patch useful resource depend decreased from 1,100 to 900.
  • Default Vespene Geyser useful resource depend elevated from 2,000 to 2,250.
  • Complete Default Gasoline per base elevated from 4,500 to five,000.


Terran


Command Middle


  • Price elevated from 300 to 400.
  • Provides elevated from 13 to fifteen.


Widow Mine


  • Assault launch delay elevated from 0.85 seconds to 1.07 seconds.


Reaper


  • Construct time diminished from 34 seconds to 32 seconds.


Ghost


  • Well being elevated from 100 to 125.
  • Assault harm modified from 15 to 10 (+10 vs Gentle).
  • Assault vary diminished from 7 to six.
  • Motion pace elevated from 3.85 to three.94.
  • Regular Focusing on:

    • Injury diminished from 170 to 130 (+40 vs Psionic).
    • Power price diminished from 75 to 50.
    • Cancels upon taking harm.


Protoss


Nexus


  • Provides offered elevated from 13 to fifteen.


Warpgate/ Gateways


  • Researching Warpgate now not hurries up manufacturing time of items from Gateways.
  • Warp-in Time is decided by ‘gradual energy fields’.
  • Common warp-in Time splits from 4s to 11s in gradual zones and three.6 in quick zones.
  • Warpgate cooldown values:

    • Zealot: from 22 to twenty
    • Adept: from 22 to twenty
    • Stalker: from 22 to 23
    • Sentry: from 22 to 23
    • Excessive Templar: from 35 to 32
    • Darkish Templar: from 35 to 32

  • ‘Remodel to Warpgate’ capability now prices 0/(0) down from 25/(25).


Defend Battery


  • Beginning vitality when positioned close to a Nexus shall be 100, in any other case 50.


Sentry


  • Forcefields now solely take 1 bile to destroy, down from 2.


Colossus


  • Colossus harm decreased from 12(+3 vs Gentle) to 10(+5 vs Gentle).


Mothership


  • Shields elevated from 200 to 350.
  • Life decreased from 400 to 350.


Adept


  • Adept harm modifier per assault improve decreased from 2(+2 vs Gentle) to 1(+1 vs Gentle).
  • Prepare time diminished from 33 seconds to 30 seconds.


Excessive Templar


  • Injury elevated from 100 to 110.


Disruptor


  • Now not has phantom weapon.


Zerg


Hatchery, Lair, and Hive


  • Provides elevated from 4 to six.
  • Price diminished from 300 to 275.


Creep


  • Unfold/Recede delay diminished from 0.55 seconds to 0.45 seconds.


Larva


  • Periodic spawn price elevated from 9.9 seconds to 10.7 seconds.


Spore Crawler


  • Injury in opposition to Organic diminished from 20 (+15 vs Organic) to twenty (+10 vs Organic).


Carapace Upgrades


  • Stage 1 price elevated to 150/150 from 100/100.
  • Stage 2 price elevated to 200/200 from 150/150.
  • Stage 3 price elevated to 250/250 from 200/200.


Infestor


  • Microbial Shroud vary decreased from 12 to 9.
  • Microbial Shroud should be researched from the Infestation Pit.
  • Now not has a weapon.


Viper


  • Abduct can now not be forged on Siege Tanks.


Overlord


  • Base pace with out Pneumatized Carapace elevated from 0.85 seconds to 0.9 seconds.


Mutalisk


  • Mutalisk Glaive concentrating on now not obeys assault priorities.
  • Weapon arc bonus diminished from 180 to 45.


Bug Fixes


  • Archon merge completion sound quantity diminished barely.

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