The upcoming MXGP 26 has a launch date of 1st October 2026, as recent gameplay footage has been showcased.
Created by Artefacts Studio, that is the second official recreation of the FIM Motocross World Championship revealed by Nacon.
After a disastrous try in 2024, the French outfit took a yr off to modify to the Unreal Engine 5 graphics engine and polish the physics techniques.
MXGP 26 is the results of this concerted effort.

It has been beforehand mentioned {that a} rider customisation system is included, the place real-world licensed crash helmets, boots, pants, jerseys, gloves and goggles will be bought and altered. A latest gameplay showcase briefly confirmed this in motion for the primary time.
On observe, we stated the next throughout our latest hands-on preview:
“The upcoming recreation nonetheless lacks a fluency to cornering, generally defaulting to the entrance pushing wider than you might anticipate. It misses that further mid-corner rider flexibility of Supercross 25, as an example.”




Nonetheless, in keeping with the event staff, work has continued since these exams and what shall be shipped in October. Different areas particularly highlighted have been the elimination of placeholder engine sounds, tweaked physics when on a sandy floor, subject of view choices for the digicam angles and paddock scenes.
“We’re nonetheless in a position to fine-tune some components of the physics,” stated Producer, Romain Paolillo, particularly reference to the traction management system and the ruts.


The sport was beforehand confirmed for an October launch, however now the first October is the definitive date. Pre-order bonuses embrace Scrubdesignz liveries.
There’s additionally early entry for individuals who purchase the Fox Holeshot version, which features a Fox Holeshot costmetic pack, from twenty eighth September 2026.
