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// gaming

LoL Patch 26.18 Patch Notes: Huge Cassio Changes and More

Riot Video games has launched the patch notes for League of Legends (LoL) Patch 26.18.

In addition to a number of steadiness modifications, this patch additionally alerts the discharge of Rasmus ‘Caps’ Winther’s Hall of Legends skins.

Plus, Riot has confirmed that team-wide voice chat will be added to LoL soon, beginning on Patch 26.20 on some servers.

Listed here are all of the champion modifications from the newest LoL patch, which was delayed by a day as a result of financial institution vacation within the US.

LoL Patch 26.18 Champion Nerfs

Bard

Bard has been a meta staple for a lot of the yr and after firming his harm down, Riot is now focusing on his sturdiness.

  • Base Stats
    • Armor: 34 + 5/Stage ⇒ 32 + 4.7/Stage

Nautilus

Nautilus was doing nicely, even earlier than Riot labored to convey different tank helps up in energy, and now the writer hopes that nerfing him will open up room for extra selection.

  • Base Stats
    • Assault Harm: 61 + 3.3/Stage ⇒ 58 + 3.3/Stage
  • Q – Dredge Line
    • Harm: 85 / 130 / 175 / 220 / 265 (+90% AP) ⇒ 85 / 125 / 165 / 205 / 245 (+90% AP)

Seraphine

Seraphine bot has been a supply of frustration for opponents for a while, regardless of a minor nerf a couple of patches in the past. Now Riot is nerfing her E’s rank-up to focus on this immediately, as help Seraphine normally maxes it final

  • E – Beat Drop
    • Cooldown: 11 / 10.5 / 10 / 9.5 / 9s ⇒ 11s

Syndra

Riot says the MSI modifications had been efficient at pulling Syndra to the forefront of professional play for the primary time in years, however now she’s too robust in particular solo queue settings.

Riot’s knowledge reveals that Syndra’s W is dealing a bigger share of harm within the tiers the place she’s stronger than desired, so this could assist convey her down whereas nonetheless preserving her core fantasies. And her passive can be now higher breakpointed to extend reliance on Misplaced Chapter in early-mid ranges, nerfing her larger winrate builds that make do with much less mana funding.

  • Passive – Transcendent
    • Splinter Mana: 20 – 255 ⇒ 20 – 199
  • W – Power of Will
    • Cooldown: 12 / 11 / 10 / 9 / 8s ⇒ 13 / 12 / 11 / 10 / 9s

Zeri

Zeri has been slowly climbing in win fee with the latest Runaan’s Hurricane and Yun Tal Wildarrows buffs to the purpose the place Riot is fearful at how excessive her win fee is contemplating how skill-intensive Zeri is.

  • W – Ultrashock Laser
    • Harm: 30 / 70 / 110 / 150 / 190 (+120% tAD) ⇒ 30 / 70 / 110 / 150 / 190 (+100% tAD)
    • Wall Harm: 45 / 105 / 165 / 225 / 285 (+180% tAD) ⇒ 45 / 105 / 165 / 225 / 285 (+150% tAD)
    • Crucial Strike: 150% (+15% IE)

LoL Patch 26.18 Champion Buffs

Ekko

Ekko has been in a barely weak state since Nightfall & Daybreak’s replace mid-year and Riot believes he has some room for energy, particularly in mid the place he scales barely worse, with out buffing his Hail of Blades sample.

  • Q – Timewinder
    • Mana Price: 50 / 60 / 70 / 80 / 90 ⇒ 40 / 50 / 60 / 70 / 80
    • Return Harm Skill Energy Ratio: 60% ⇒ 70%

Kassadin

Kassadin had a robust begin to 2026 however hasn’t regained his footing because the earlier nerfs. Riot says his Q ought to really feel extra punchy together with his scaling, and is aiming to offer extra early company by means of good Riftwalk utilization with out touching his late-game fantasy.

  • Q – Null Sphere
    • Skill Energy Ratio: 70% AP ⇒ 80% AP
  • R – Riftwalk
    • Base Harm: 70 / 90 / 110 ⇒ 80 / 95 / 110

Grasp Yi

Yi drew the quick finish of the stick on the Rageblade bugfix from earlier this yr on account of his double strike interactions. He’s additionally been unable to scale in addition to a melee carry in comparison with his regular energy stage, so Riot can be giving him a buff up.

  • Base Stats
    • Armor Progress: 33 + 4.5/Stage ⇒ 33 + 5/Stage
  • R – Highlander
    • Transfer Pace: 35 / 45 / 55% ⇒ 40 / 50 / 60%

Viego

Viego Buffs Pulled as Riot Admits LoL Patch 26.8 Mistake
Viego Buffs Pulled as Riot Admits LoL Patch 26.8 Mistake

Viego’s win fee has been on a downward development not too long ago, and his gamers have observed and begun dropping him. He has a good bit of room to convey up, each simply usually and for the viability of his extra bruisery alt construct.

  • Base Stats
    • Assault Harm Progress: 3.5 ⇒ 4
  • Passive – Sovereign’s Domination
    • Heal: 2% (+…. ) ⇒ 2% (+ 2.5% per 100 bonus AD) (+ 2% per 100 AP) (+ 5% per 100% bonus assault pace) (+ 2% per 500 bonus HP) of the goal’s most well being

Zaahen

Riot is utilizing a QoL change right here as a chance to provide Zaahen some love. Riot admits this would possibly learn as a nerf, however Zaahen’s Q lined up together with his passive in such a method that it meant he at all times left his resurrection (and GA, Zilean R) with Q on CD, so now he’s at all times happier. His Q2 can be a clear double of his Q1 base harm now.

  • Q – The Darkin Glaive
    • NEW Cooldown Habits: If Q is lively, it’s now positioned on Cooldown instantly upon being put in Resurrection
    • Q2 Harm: 25 / 50 / 75 / 100 / 125 (+20 / 25 / 30 / 35 / 40% bonus AD) ⇒ 30 / 60 / 90 / 120 / 150 (+20 / 25 / 30 / 35 / 40% bonus AD)

LoL Patch 26.18 Champion Changes

Cassiopeia

Cassio has at all times scaled with ability, however this yr has propelled her to new heights of professional play dominance regardless of being weaker for common gamers.

These changes ought to faucet down her laning energy, particularly in professional participant the place defensive purchases are valued greater than uncooked AP, whereas giving her again some scaling energy. It’s going to nonetheless be essential to make use of empowered E’s, however elevating her flooring ought to let Riot be a bit extra versatile with tuning.

  • Passive – Serpentine Grace
    • Transfer Pace Bonus: 6% – 40% (primarily based on stage) ⇒ 5% – 36% (primarily based on stage)
  • Q – Noxious Blast
    • Harm: 75 / 110 / 145 / 180 / 215 ⇒ 65 / 100 / 135 / 170 / 205
    • Skill Energy Ratio: 65% ⇒ 75%
  • E – Twin Fang
    • Mana Price: 40 ⇒ 45
    • Base Skill Energy Ratio: 10% ⇒ 20%
    • Enhanced Skill Energy Ratio: 55% ⇒ 45%
    • Whole Skill Energy Ratio: 65% ⇒ 65%
    • Harm: 52 – 120 ⇒ 50 – 120
  • R – Petrifying Gaze
    • Harm: 150 / 250 / 350 ⇒ 125 / 225 / 325
    • Skill Energy Ratio: 50% ⇒ 75%

What do you consider these champion steadiness changes? Share your reactions with us on the Insider Gaming Discord.


In the meantime, a young USA roster is battling Team Korea in a LoL friendly before the Asia Games. And for much more Insider Gaming delivered on to your inbox, join our newsletter.

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