Stardew Valley’s mines have at all times been fairly polarizing. Some gamers like to grind them for infinite problem runs and min-maxing, whereas die-hard cozy avid gamers have sworn off them completely, pledging to stay to farming and fishing and avoiding fight as a lot as attainable. Because of a brand new interview, it now seems like that former camp will probably be in luck every time Haunted Chocolatier, the upcoming sport from Stardew developer Eric “ConcernedApe” Barone, launches.
In an interview with British GQ, Barone revealed that Haunted Chocolatier “is extra of an motion RPG—the primary focus is extra about adventuring, discovering gear and getting extra highly effective. There are monsters, there are boss fights. It’s for the individuals in Stardew Valley that go into the mines.”
Barone clarified that it’ll nonetheless be what he refers to as a “city sport,” although, doubtless which means it’ll nonetheless revolve across the expertise of settling into a brand new city and attending to know your neighbors as you construct up what you are promoting.
We already knew that Haunted Chocolatier was certain to have in-depth fight—earlier peeks on the sport have proven off bosses, enemy-stunning shields, and different off-hand weapons. The sport can be slated to have barely darker themes, and now that Barone has cited David Lynch as an inspiration as effectively, I’d depend on issues being a bit surreal.
Whereas talking to GQ, Barone additionally briefly touched on the stress he’s been dealing with to develop Haunted Chocolatier, which has been within the works for over 4 years now (that’s nearly the identical period of time that Stardew was in improvement earlier than its launch). Barone has but to announce a launch window, doubtless as a result of the sport is ready to be “way bigger” than its predecessor…one way or the other.
“Everybody’s watching me, and if I don’t do issues a sure approach, it’d disappoint tens of millions of individuals,” he stated.
I’m definitely prepared to attend so long as Haunted Chocolatier would possibly take to wrap, particularly now that I do know I’ll have loads of fight to sink my candy tooth into. The mines are most likely my favourite a part of Stardew (though they have been undoubtedly an acquired style). They get fairly repetitive after some time, although, so I’m excited to see what else Barone does to maintain the motion contemporary in Haunted Chocolatier. Let’s simply hope that these horrible spiral-shaped flooring don’t make a return.
