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// gaming

Halo Studios Writers Tease What Might Have Been

Following the launch of Halo: Campaign Evolved, Halo Studios has put out a weblog submit detailing plans for the way forward for Grasp Chief’s story. It’s an fascinating have a look at the place the sequence might need gone, previous to the current announcement that Activision is now the shepherd of the Halo series.

The next Halo game was reportedly still years away, however the weblog submit, penned by Halo franchise author Alex Wakeford, provides us a peek behind the scenes with hints concerning the studio’s plans, but additionally an try at canonizing a narrative that’s been advised via video games, remakes, books, and TV. You possibly can try the blog post for its record of retcons and continuity clarifications.

Whereas the vast majority of the weblog was written previous to the Xbox reshuffle, when Halo Studios thought the sequence was nonetheless in its palms, there are addendums written previous to the information breaking. At one level, Wakeford joked that you just’ll have to attend till subsequent week to search out out extra concerning the Sacristan Order, earlier than dropping a be aware: “This joke positive took on new dimensions after final week’s information.”

Halo Video games in Chronological Order

Elsewhere, Wakeford talked concerning the subsequent novel by Troy Denning, titled Halo: Fireteam Noble. “Many have been asking whether or not this novel will nonetheless be releasing,” Wakeford mentioned. “To this we are able to say that it’s completely our intent to see this venture cross the end line. Troy has written a implausible story and a very good chunk of the editorial course of has been performed.”

One other novel, Halo: Burn the Street House, written by senior franchise author at Halo Studios, Kenneth Peters, can also be within the works, although its future is as unsure as Fireteam Noble. There’s no phrase on whether or not preorders will get a refund if the initiatives don’t make it over the road.

We even have official artwork of the Primordial, by Sam Wooden. The Primordial would go on to turn out to be the Gravemind from Halo 2. “A creature of horrifying windfall and intent recognized by many names — the Timeless One, the Primordial, and ultimately the Gravemind,” Wakeford mentioned. “This twisted progeny of the Precursors was executed by Bornstellar via using a timelock on Gyre 11, decreasing its kind to mud by subjecting it to the passage of hundreds of thousands of years in mere moments. However the Primordial’s experiments had borne fruit. Having contaminated itself with the Flood, the consciousness of this unusual being handed into the parasite’s hive thoughts the place it’s woke up at any time when the Flood efficiently kind a compound intelligence.”

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Official artwork of the Primordial, by Sam Wooden. Picture credit score: Halo Studios.

Maybe essentially the most fascinating bit of knowledge for Halo lore followers comes on the finish of the weblog submit with a tease of the Xalanyn, youngsters of Abaddon. “THE ENDLESS EMERGE,” Wakeford declared. “And at last, as is custom, we’ll go away you with one thing that hopefully sparks your creativeness and lets your canon curiosities run wild with countless questions.”

The Xalanyn are a complicated race of immortal beings whose members had been imprisoned by the Forerunners. The suggestion right here is Halo 7, or no matter Halo Studios’ now scrapped subsequent Halo recreation would have been known as, would have revealed extra of the mysterious overarching antagonists.

The idea artwork may be very cool and makes me a bit unhappy that Halo will in all probability by no means see them. It’s about time Halo obtained some new enemies to chew via. As a substitute, Halo will probably become Xbox’s Call of Duty (let’s faux Name of Obligation isn’t Xbox’s Name of Obligation, for the sake of argument).

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The Xalanyn, youngsters of Abaddon. Picture credit score: Halo Studios.

Halo Studios’ last recreation within the sequence was launched globally on July 28, 2026, with IGN’s Halo: Campaign Evolved review praising the “gunplay that revolutionized first-person console video games” which makes it nonetheless “price taking part in right this moment.” The sport was a testbed for a change to the Unreal Engine, following a middling launch for Halo Infinite, which used the studio’s proprietary Slipspace Engine.

Yesterday, folks at Ninja Theory announced layoffs following the Xbox reshuffle that resulted within the studio closing down. Staff at Gears of War: E-Day developer The Coalition are also reportedly expecting layoffs, regardless of constructive opinions of the studio’s newest recreation.

Kirk McKeand Avatar

Kirk McKeand is a Contributor on IGN Information. Discover him on Twitter @MckKirk

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