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// gaming

Ghost of Yōtei Was a Hit But Its Studio Is Already Seeing Layoffs

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Austin Manchester is a author and editor dwelling in New York Metropolis. At Polygon, he covers gaming and leisure information, opinions new video video games, interviews behind-the-scenes expertise, and extra. He enjoys discovering hidden gems and sharing them with Polygon’s viewers. Beforehand, he was the gaming editor for AIPT Comics and has written for different retailers like XDA, How-To Geek, and The Checklist.

He enjoys soulslikes, character-driven RPGs, and third-person shooters plucked straight out of the Xbox 360 period. He additionally likes to flex his non-video recreation nerdy data typically, whether or not that is explaining who’s who within the new Wolverine recreation or recommending a comic book e-book sequence a few sentient sword.

Simply over 10% of workers have been let go

Ghost of Yōtei and Ghost of Tsushima developer Sucker Punch Productions is going through a spherical of layoffs. In accordance with a report from Aftermath, 24 workers members have been let go. Sucker Punch reportedly had round 200 staff, however that quantity could also be closer to 230. Roughly 10-12% of Sucker Punch’s workforce has been let go.

Aftermath considered an e-mail studio management despatched to workers concerning the layoffs. “After fastidiously observing the challenges out there and reviewing the staff wants for our subsequent challenge, we have determined to make some staffing reductions,” the PlayStation studio stated. “We all know it is a lot to absorb, and we wish to guarantee you that we didn’t make this determination calmly. We’ve given this a number of consideration and labored to assist our affected colleagues throughout this transition in addition to we will. … There isn’t any getting round that it is a onerous day. Subsequent week we’ll go into extra particulars concerning the future.”

Ghost of Yōtei was a success

Ghost of Yōtei was launched final fall and was a success with critics and gamers. It earned an 86 Metascore on Metacritic and was a year-end awards contender at varied 2025 awards reveals. It took residence Journey Sport of the Yr, Excellent Achievement in Character, and Excellent Achievement in Unique Music Composition at February’s DICE Awards.

That success carried over into gross sales too. As of October 2026, it is estimated to have sold 5.4 million copies and generated simply over $400 million in income. In June 2026, Alinea Analytics reported that Ghost of Yōtei was Sony’s top-selling first- or second-party recreation of the 12 months to date, transferring 1.1 million copies and producing $77.6 million in income.

It isn’t clear what that “subsequent challenge” is for Sucker Punch. Since 2020, it is solely launched Ghost video games and their multiplayer modes. Beforehand, Sucker Punch developed the Sly Cooper and Notorious sequence. Ghost of Yōtei‘s excellent expansion is the studio’s newest launch.

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