- Magic Potion Video games founder and CEO Stephen MacDonald talks Gen Alpha and internet video games.
- Baby security have to be on the prime of the precedence checklist.
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The video games panorama has come below rising scrutiny round participant security, safety and acceptable measures from studios. Whether or not it’s Apple Monitoring Transparency or extra just lately AI facial age scanning, the deal with defending customers is rising, most of all youngsters.
That additional highlight and scrutiny isn’t stopping studios from growing titles geared toward youthful customers. As Gen Z ages up, it’s Gen Alpha that’s grow to be the audience for a lot of. That features Magic Potion Games, an organization comprised of Membership Penguin veterans aiming to succeed in right now’s youngsters with digital area Think about Island.
To seek out out extra concerning the firm’s ambitions, navigating on-line security and a current Sequence A spherical, we converse with Magic Potion Video games founder and CEO Stephen MacDonald, an business veteran with 25 years within the enterprise.
“The humorous factor is, all of us as founders really met working at Membership Penguin. So although we’ve gone on to work at locations like Epic, EA and others, all of us share that very same basis and have already got years of working collectively below our belts,” MacDonald shares.
A powerful begin
Magic Potion Video games has been backed by buyers like Sq. Enix, 1AM Gaming, 1Up Ventures and Konvoy, supporting its imaginative and prescient to reimagine what on-line video games will be for Gen Alpha. Among the many angel buyers is Lane Merrifield, co-founder of Membership Penguin.

The sum of funding raised hasn’t been formally disclosed, however the firm has revealed its beta take a look at of Think about Island reached a couple of million gamers organically. In its present type, Think about Island has already earned a nomination for Best Web Game of the Year within the Pocket Gamer Awards 2026. Magic Potion can also be hiring.
“We’re all dad and mom, we’re all players and all of us deliver actually completely different ability units to the desk.”
Stephen MacDonald
“We haven’t been sharing the quantity publicly, however this spherical is absolutely about getting us into the subsequent stage of development for Think about Island. Our first million customers got here with none actual advertising and marketing behind the sport, and now we’re prepared to start out opening it as much as a a lot greater viewers and investing in what comes subsequent for the product,” says MacDonald.
“We’re all dad and mom, we’re all players and all of us deliver actually completely different ability units to the desk. Between us, we’ve got many years of expertise constructing and working kid-safe on-line experiences for a whole lot of thousands and thousands of children.
“Then you definitely layer in expertise engaged on one thing as culturally impactful as Fortnite, and also you get a tremendous perspective on how social video games, reside service and participant expectations have developed and the place they’re going subsequent.”
Later this 12 months, the corporate intends to launch new gameplay experiences, creator instruments and a number of other partnerships inside Think about Island that may deliver main youngsters’s franchises to the platform. There are additionally plans for a parent-friendly membership mannequin, described as one which gained’t depend on aggressive monetisation.
“Internet video games are seeing a large resurgence proper now, and for us it actually got here all the way down to wanting Think about Island to be as straightforward to entry as potential. We all know loads of our viewers is likely to be enjoying on a guardian’s laptop, and asking them to obtain and set up a sport can create a stunning quantity of friction,” MacDonald explains.
“With a browser sport, you click on a hyperlink and also you’re enjoying. That’s it. It lets us attain an enormous viewers with out asking households to leap by means of a bunch of hoops first.”
“Video games aren’t simply one thing they play anymore, they’re locations they go to hang around, be social, create and specific themselves.”
Stephen MacDonald
Moreover, MacDonald confirms a cell app model of Think about Island is at the moment in improvement. He hopes it should arrive “quickly”, noting that finally, the aim is to ship Think about Island wherever gamers could also be.
“We actually wish to meet Gen Alpha the place they’re. This can be a technology that’s grown up on-line, the place their digital presence will be simply as essential to them as their real-world presence. Video games aren’t simply one thing they play anymore, they’re locations they go to hang around, be social, create and specific themselves. They usually have so many choices.”
Competitors, Membership Penguin and a brand new technology
Amongst these choices is Roblox, a longtime goliath that’s achieved far greater concurrent player counts in single experiences than any title on Steam.
In the meantime, Magic Potion Video games’ workforce brings expertise from Membership Penguin, a platform that was discontinued in 2017, earlier than most of Gen Alpha was sufficiently old to sport. Because of this, we ask how Think about Island hopes to face out – whether or not its aim is to seize some outdated magic for a brand new viewers.

“They’re too younger, and actually that blows our minds on a regular basis. The excellent news is, we’re additionally dad and mom to youngsters this age, so Gen Alpha isn’t some viewers we’re making an attempt to know from a distance,” MacDonald solutions.
“I believe the DNA of what made Membership Penguin particular is fairly timeless. It was all about goofy tales, roleplaying with your mates, being type, utilizing your creativeness, easy-to-play minigames. These issues don’t actually exit of fashion. Someplace alongside the best way, I believe the business began shedding sight of the truth that video games are about connection, not simply constructing higher free-to-play economic system engines.
“I don’t know if I’d name it recapturing outdated magic as a lot as creating that very same feeling for a brand new technology.”
The viewers that grew up with Membership Penguin was primarily Gen Z, so MacDonald provides that this technology is greater than welcome to play, too. Magic Potion isn’t going to deal with Gen Z over Gen Alpha, nonetheless.
“Numerous us had the superb privilege of engaged on Membership Penguin, the place we helped pioneer what a secure social world for teenagers might appear like.”
Stephen MacDonald
“We’ve an enormous quantity of affection and connection to that group, however we additionally know they’ve grown up and moved on to different video games, and we’re nothing however proud to look at them exit, make new experiences for different folks and maintain the spirit of Membership Penguin alive,” he shares.
“A part of watching youngsters develop up is letting them develop up. We’re not going to chase them and attempt to make Think about Island one thing it isn’t simply to deliver them again. However they’ll all the time be welcome to return go to, hang around and hopefully discover a little bit little bit of that very same magic in every part we construct.”
Based mostly on early outcomes from Think about Island, MacDonald provides that Membership Penguin’s “secret sauce” nonetheless works right now, however the aim isn’t to rebuild the outdated title. It’s extra about extracting the timeless components from Membership Penguin and making use of them to the best way Gen Alpha performs.
“That period obtained hit arduous by the transfer away from Flash, whereas on the identical time the best way youngsters needed to play was altering dramatically. UGC and participant creativity took off in a large manner, and loads of these older digital worlds simply weren’t constructed to reply to that shift,” MacDonald expands.
“Gen Alpha performs very in another way. They anticipate to create, customise, construct, share and have the world continuously altering round them. That’s an enormous a part of Think about Island.”

He thinks that whereas the outdated Flash period went away, the viewers hasn’t. And, he believes Think about Island has recognized a possibility to ship a platform particularly for that viewers – on the identical time acknowledging that builders right now can’t merely construct a product, put it out into the world and anticipate gamers to reach and stick round.
“You must maintain altering, rising and giving them new causes to return again. For us, which means making Think about Island really feel alive – new issues taking place on a regular basis, listening actually carefully to our gamers and exhibiting them that what they are saying can really affect the place the world goes subsequent.”
Is little one security potential on-line?
MacDonald believes the top of Membership Penguin and the Flash period additionally meant the elimination of hubs the place younger folks might study to be a part of on-line communities. By extension, it eliminated an entry level for them to start studying about being secure on-line.
As we speak, whereas platforms like Roblox could also be fashionable with younger customers, they incessantly come below hearth over little one security considerations.
“We shouldn’t hand folks limitless instruments that can be utilized to prey on younger or weak gamers after which act shocked when somebody abuses them.”
Stephen MacDonald
Roblox itself has seen no scarcity of lawsuits and government investigations, for instance, regardless of makes an attempt to extend safety with AI face-scanning and a $1.5 million funding right into a Nevada-based law enforcement liaison role.
“As we speak, I believe youngsters are being requested to age up manner too shortly. They go from merchandise designed for preschoolers straight into large on-line areas they share with adults,” MacDonald shares.
“The web modifications extremely shortly, and we’re not good, however we’re continuously adapting and making an attempt to make Think about Island the most secure place for teenagers that we presumably can.
“Numerous us had the superb privilege of engaged on Membership Penguin, the place we helped pioneer what a secure social world for teenagers might appear like. We discovered a tonne from that have, not nearly moderation and know-how, however concerning the accountability that comes with constructing a spot the place thousands and thousands of children are spending their time.”

So, to conclude, he means that security have to be on the very prime of the precedence checklist, with “loads of magic that should occur behind the scenes so that youngsters can simply be youngsters”.
Thought should additionally go into the options and instruments Magic Potion implements into Think about Island, as he says the studio has a accountability to the viewers it invitations in – as all builders do. As adults, the workforce should assist maintain youngsters secure and construct a platform that facilitates that security.
“We shouldn’t hand folks limitless instruments that can be utilized to prey on younger or weak gamers after which act shocked when somebody abuses them,” he says.
“If it takes a village to lift a toddler, we wish to be sure that we’ve constructed the precise village.”
