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// gaming

Former Source 2 mod Polystrike gets official Steam page and gameplay reveal – “no pay-to-win mechanics”

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Polystrike is an upcoming aggressive shooter akin to Counter-Strike, however it takes the vastly standard FPS to an entire completely different perspective. It’s a top-down tactical shooter that we described as ‘combining CS gameplay with Dota perspective’ when lead developer Mark Møcherad posted an replace final 12 months. It’s now a standalone title operating on Unreal Engine.

Very similar to Counter-Strike, gamers will select their weapons, armor, and gear reasonably than be caught inside predefined lessons. The undertaking started in 2019 as a community-made Supply 2 mod (for Dota 2), however it has damaged away from its roots to turn out to be an authentic IP – just lately officially registering trademarks for the title. And now, you may wishlist it on Steam.

✓ Polystrike listed on Steam

  • A top-down tactical shooter with aggressive 5v5 gameplay – Robin Leisure’s first launch
  • Polystrike began as a Dota 2 mod utilizing Supply 2 – now it’s standalone and runs on Unreal Engine
  • At the moment unique to PC (Steam), however no launch date or worth introduced but
  • Out there in Ukrainian, English, French, Korean, Polish, Portuguese, Simplified Chinese language, Turkish, and Spanish
  • The 2019 community-made mod attracted greater than 200,000 gamers
  • Raven Leisure says “The sport is deliberate as a premium launch with no pay-to-win mechanics”


Press launch in full

AUGUST 17, 2026 – Robin Leisure at the moment introduced POLYSTRIKE, a aggressive top-down tactical shooter the place data, positioning, sound and teamwork matter greater than uncooked reflexes. Constructed from the bottom up for the top-down perspective, POLYSTRIKE places 5v5 tactical fight on the coronary heart of an authentic universe centered on the battle between Iron Will and Vanguard.


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Costs appropriate as of July tenth, 2026.


Picture credit score: Robin Leisure

In POLYSTRIKE, each battle is an element of a bigger battle. Gamers select their weapons, armor, helmets and gear reasonably than being locked into heroes or predefined lessons. Loadouts outline battlefield roles, whereas gear is bodily represented on every character, permitting gamers to learn what teammates and opponents are carrying and adapt earlier than and through an engagement.

Sound is a core supply of data. Footsteps change throughout surfaces and motion speeds, whereas weapons and environmental sounds can reveal exercise past a participant’s visual field. Mixed with dynamic fog of battle and directional visibility, POLYSTRIKE rewards gamers who pay attention, predict, talk and management angles earlier than contact is made.

The sport’s major 5v5 goal goes past a conventional static bomb web site. A mechanical Spider Drone crawls towards the residing Iron Fish, hacks its techniques and forces it to provoke a self-destruction sequence. The Iron Fish can react to the battle and transfer by means of the surroundings, turning the target itself into a part of the battlefield.

Every map is designed as its personal operation with a definite visible id, ambiance, mission and tactical challenges. Totally different characters, gear and strategies of deployment assist join particular person matches to the broader battle, from arriving by boat in a single operation to deploying alongside armored autos or helicopters in one other.

FROM MOD TO ORIGINAL IP

The story of POLYSTRIKE started in 2019 as a community-made mod. Inside its first week, the undertaking attracted greater than 200,000 gamers. For creator Mark Mocherad, that response grew to become the place to begin for a bigger ambition: to take the core thought past the constraints of a mod and construct an impartial sport round an authentic world, factions, characters and mental property.

In 2020, Valve contacted Mocherad relating to the undertaking’s use of Valve mental property. Persevering with in that route would have meant holding the undertaking non-commercial and working inside Valve’s IP. Mocherad as a substitute selected the impartial path, starting the journey towards a standalone POLYSTRIKE constructed round its personal id and universe.

The trendy POLYSTRIKE is the results of that call. Robin Leisure is growing the undertaking as a long-term authentic IP, with aggressive PvP as its present focus and a universe designed to increase over time by means of new missions, environments, tales and future PvE experiences.

“POLYSTRIKE has been in my thoughts for years,” stated Mark Mocherad, Founder and Recreation Director at Robin Leisure. “The unique mod confirmed me that gamers had been interested by tactical fight from a top-down perspective, however I needed to construct one thing we may really name our personal. Selecting the impartial path gave us the liberty to create our personal factions, world, aims and id. This announcement is the start of that bigger imaginative and prescient.”

POLYSTRIKE is at the moment in growth for PC, with Steam as its major launch platform. The sport is deliberate as a premium launch with no pay-to-win mechanics. Robin Leisure’s present precedence is constructing the strongest potential aggressive multiplayer expertise earlier than increasing the universe additional.

Watch the official POLYSTRIKE announcement trailer and wishlist the sport on Steam. Comply with Robin Leisure and POLYSTRIKE’s official channels for future growth updates, playtests, trailers and bulletins.


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