Nexon Video games announced on August 13 that it has taken disciplinary motion towards gamers of Blue Archive’s world model who’ve been abusing the sport’s mechanics “to realize an unfair benefit.” A complete of 122,046 accounts have been completely banned, with the developer saying they “won’t ever tolerate unlawful applications beneath any circumstances as they could probably hurt the sport’s surroundings and different gamers.”
Blue Archive’s world servers undergo common cheater crackdowns, a lot of that are targeted on the sport’s Whole Assault and Grand Assault modes. Nevertheless, whereas earlier ban durations resulted in roughly 2-digit everlasting account suspensions, this newest drop of the ban hammer has by far the largest numbers in Blue Archive’s latest historical past.

Whereas the announcement didn’t go into specifics, the phrasing of the announcement led some to imagine that the bans have one thing to do with Blue Archive’s Tactical Problem (PvP) and Whole Assault (Solo Raid) modes.
Tactical Problem lets gamers pit their college students (characters) towards different gamers and NPCs in automated battles, whereas Whole Assault has gamers competing in bi-weekly occasions to see who can defeat a Raid Boss the quickest. Profitable in both of those modes unlocks in-game rewards to spice up your college students and account, which makes them possible targets for cheaters.
Blue Archive is accessible for PC (Steam), iOS, and Android.
Associated: Blue Archive executive producer apologizes following backlash over changes to gacha and pity system
