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// gaming

Belmont’s Curse: Catacombs of Paris walkthrough (Part 3)

After vanquishing the Fallen, Joan, and Medusa, Rose Belmont has the entire keys she must enter the dungeons beneath Paris, the place blood flows freely and a necromantic ritual is underway. Right here, she’ll come nose to nose with one among Dracula’s prime lieutenants, and chances are high, Rose is not any match for his energy.

On this third a part of our walkthrough for Castlevania: Belmont’s Curse, we’ll discover the Catacombs of Paris and information you thru the entire lethal traps that it accommodates. This space accommodates some painful revelations for Rose, nevertheless it’s additionally stuffed with goodies galore, together with your first whip that truly offers injury to enemies. Plus, you can quick journey between areas when you make it out of the Catacombs! Let’s get began and see what awaits us.


Need the walkthrough for a distinct part of the sport? You will discover the total listing of all our guides on our Castlevania: Belmont’s Curse walkthrough hub web page!

Catacombs of Paris walkthrough steps:

  1. Descend until you get to the first Mirror of Life.
  2. Get the Death Mark Clue.
  3. Get the Pair of Longswords.
  4. Shift all of the skulls in the Crossroads of the Dead.
  5. Reach the Jaws of Limbo.
  6. Get the Whip.
  7. Challenge Death.
  8. Reach the Ferryman’s Wharf.
  9. Head towards Dracula’s Castle.

1. Descend till you get to the primary Mirror of Life.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
Comply with the yellow route to achieve a Courageous Coronary heart Fragment, then take the blue route to achieve the primary Mirror of Life within the Catacombs of Paris. | Picture credit score: Rock Paper Shotgun/Konami

Upon coming into the Catacomb Entrance, you will be surrounded by extra skulls than you have ever seen earlier than. Head east or west out of your place to begin – it does not actually matter, since each paths circle again round – and drop down a degree to land in entrance of a cross. You’ll be able to’t go proper from right here, as there are far too many spikes to surmount, so head left as an alternative.


Rose runs through the Catacomb Entrance in Castlevania: Belmont's Curse. The wall behind her is composed of hundreds of skulls.
Skulls galore! That is how one can inform it is spooky down right here within the Catacombs. | Picture credit score: Rock Paper Shotgun/Konami

Within the subsequent room, dispatch the Ghosts and use Holy Gentle to fall previous the Chaos Shard partitions. You will additionally encounter your first Cranium Spider, a difficult little enemy. Hit these guys as soon as they usually’ll begin to explode, forcing you to slip away or danger taking injury. Proceed downwards by way of Holy Gentle – a Blood Skeleton and a Skeleton Archer await you, and it is quite a bit darker down right here. Do not get cocky!

Additional down, you will come throughout a Bone Pillar. This set of dragon heads blocks your progress till you smash it to bits with repeated strikes, and it will breathe fireplace in the direction of you all of the whereas. The heads change path, as indicated by the glint of their yellow eyes, so attempt to break those that at the moment aren’t respiration fireplace your approach first. Following this, exit proper, because the left door is blocked. (Pay attention to the bizarre neon inexperienced sigils on the partitions; these are about to develop into necessary.)


Rose slides through a Skull Spider that's about to explode in Castlevania: Belmont's Curse.


Rose kneels before a Bone Pillar composed of four dragon skulls in Castlevania: Belmont's Curse.

Each the Cranium Spider and the Bone Pillar are long-running Castlevania enemies which have typically passed by different names, akin to Spittle Bone and Dragon Pillar. | Picture credit score: Rock Paper Shotgun/Konami

Within the subsequent room, wall leap up the Chaos Shard partitions, after which activate Holy Gentle to move by the opposite wall blocking your approach. Deactivate it to proceed your wall leap, reactivate it when you should leap rightwards, after which deactivate it once more so as to land safely. This may increasingly take a number of tries! (Ignore the Courageous Coronary heart Fragment on the proper for now – we’ll come to it in only a sec.)

While you proceed east, two Hunched Skeletons will leap out from the ceiling and the proper to shock you. Break ’em aside and use the Sharpened Anchor to move north. You will emerge in a room with tonnes of noticed blades. Seems to be like we have got a Loopy Platforming Sequence on our fingers right here.


Yellow arrows indicate that Rose needs to go up and then to the left to navigate a trap in Castlevania: Belmont's Curse.


Rose uses Holy Light to swing above spikes and through a Chaos Shard wall in Castlevania: Belmont's Curse. Yellow arrows indicate that she needs to swing to the upper left and then down.

Picture credit score: Rock Paper Shotgun/Konami

Yellow arrows indicate that rose needs to swing to the upper-left and then down to navigate this trap and avoid saw blades in Castlevania: Belmont's Curse.


Rose stands before a Brave Heart Fragment in the Catacombs of Castlevania: Belmont's Curse.

Comply with the arrows and the directions beneath in the event you’re having hassle getting this Courageous Coronary heart Fragment. | Picture credit score: Rock Paper Shotgun/Konami
  1. Hook onto the Sharpened Anchors above you to swing onto the Chaos Shard platforms.
  2. Activate Holy Gentle and leap to the left, however earlier than you fall into the spikes, use your Arcane Whip to swing onto the close by Anchor. Preserve it activated and swing up by the subsequent Chaos Shard platform.
  3. Take a second to relaxation earlier than sliding down the wall and utilizing the Anchor to swing simply out of the noticed blade’s attain. Connect your Arcane Whip to the subsequent Sharpened Anchor you see.
  4. Fall all the way down to the grate beneath you and seize the Courageous Coronary heart Fragment you noticed beforehand.

Following this, use Holy Gentle to slip out, and you will be again the place you have been earlier than. As a substitute of wall leaping up, proceed east by way of Holy Gentle. A bunch of enemies await you right here, together with the Fleaman, one more little bastard from prior Castlevanias. These guys put on inexperienced hoods and can leap atop you and cling on, inflicting injury till you may shake them off.

Take the jap exit to emerge into the Path of the Abyss. Biphrons, Skeleton Archers, and a Pink Skeleton in a gibbet are all right here to present you a tough time, and the subsequent room accommodates a complete configuration of transferring noticed blades, jeez! Go east till you hit the wall, after which drop down while you encounter the saws. There are some nasty spike pits ready for you in the event you go too quick, however hold heading down till you are within the Quarry Elevator. A Mirror of Life is to your left, and you may lastly catch your breath.

Mark step as accomplished.

2. Get the Dying Mark Clue.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
The yellow path begins on the Mirror of Life room and goes east in the direction of a Mourning Bead Relic. Do not miss the blue path instantly afterwards, which is only a reminder to smash the Virgin Mary Statue in your approach down. Then return to the Mirror of Life and head west by way of the inexperienced path, which ends after you purchase the Dying Mark Clue and unlock a shortcut. | Picture credit score: Rock Paper Shotgun/Konami

After saving, go east and take the trail above the Raise, which we’ll activate shortly. This takes you again into the Path of the Abyss, the place two noticed blades rotate on an oblong path. Use Holy Gentle on the Chaos Shard hole to keep away from them, then proceed proper.

You will see a Virgin Mary Statue, however there is a barrier in the best way. Wall leap and swing upwards, then dodge the subsequent noticed blade and use Holy Gentle to make it another degree up. Work together with the lever on the ceiling. This opens a gate to your proper with a chest, which accommodates Mourning Bead, a Relic that quickly will increase Rose’s motion pace after she kills an enemy.


Rose uses Holy Light to crouch in an enclave as two saw blades move above her. A Virgin Mary Statue is to her right and a yellow arrow tells the player that they should go upward.


A yellow arrow tells the player that they need to move to the left, in the same direction as a saw blade in Castlevania: Belmont's Curse.

Picture credit score: Rock Paper Shotgun/Konami

Rose uses Holy Light to phase through a Chaos Shard wall in Castlevania: Belmont's Curse as saw blades whirl past her. A yellow arrow points up at a lever, while another points to her right, pointing out a chest that contains a Mourning Bead.
Head up and be careful for all of these saws. Smack the lever on the ceiling to entry the Mourning Bead chest. | Picture credit score: Rock Paper Shotgun/Konami

Go down the best way you got here, and notice that the barrier to the Virgin Mary Statue is now gone and you may break it. Return to the Mirror of Life and head west to the Crossroads of the Useless. You are standing atop an enormous dragon cranium on this space, and it appears such as you could possibly manipulate it later. For now, go west into the Charnel Galleries.

Holy Gentle by the partitions right here and defeat the Cranium Spiders and Biphron earlier than whipping upwards. One other room with 4 rotating noticed blades awaits. Wall leap up the right-hand facet of the room, then hook onto the Sharpened Anchor (however watch out for the opposite noticed blade above you) and land in entrance of the jap exit. Converse with the Spirit above you to get the Dying Mark Clue. It appears like all of these inexperienced sigils on the wall are associated to a brand new card in Rose’s deck – the Shadow.


A Spirit tells Rose about the Death Marks in the Catacombs of Paris in Castlevania: Belmont's Curse.


A glowing green Death Mark in the Catacombs of Paris in Castlevania: Belmont's Curse.

It positive appears as if the Grim Reaper has left his calling card in all places. Open your map after chatting with this Spirit to see all of those Dying Marks properly labelled. | Picture credit score: Rock Paper Shotgun/Konami

After speaking with the Spirit, exit proper and unblock the door that you simply first noticed again in Step 1. Then, break the wall to the left of the place the Spirit was, making a shortcut that permits you to drop down and bypass all of these noticed blades to a lever by the exit.

Mark step as accomplished.

3. Get the Pair of Longswords.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
Comply with the trail right here from left to proper for the approximate route that ends with the Pair of Longswords. | Picture credit score: Rock Paper Shotgun/Konami

Now let’s play “comply with the Dying Marks”. You’ll be able to see in your map that they appear to go down the left-hand facet of the Catacombs. Comply with them; you will attain an area the place you are locked in a gauntlet with a bunch of Biphrons and Cranium Spiders. After you defeat sufficient of them, a Large Skeleton will seem to whack you with its bone. As soon as all of those opponents are dispatched, you may lastly proceed east, again to the Crossroads of the Useless.

Hit the lever in entrance of you to make the large dragon skulls within the space collapse and kind downwards ramps. If you need, now you can head again as much as the Mirror of Life to avoid wasting and heal. However your principal route is additional down and to the east. Be careful for 3 Fleamen, who will hop on these fallen skulls and attempt to slash at you.


Rose runs along a large dragon skull towards a lever in the Catacombs of Castlevania: Belmont's Curse.
In just a bit bit, we’ll be frequently transferring these dragon skulls as we zig-zag by this space. | Picture credit score: Rock Paper Shotgun/Konami

You will be within the Chamber of Whispers, dealing with extra noticed blades operating on a horizontal observe. Time for a Loopy Platforming Sequence!


Two huge saw blades pass over Rose in Castlevania: Belmont's Curse, while a yellow arrow tells the player that they should move to the right.


Rose jumps over several spikes as two saw blades close in on her in Castlevania: Belmont's Curse. A yellow arrow points towards a nearby Sharpened Anchor.

Picture credit score: Rock Paper Shotgun/Konami

Rose runs across a Chaos Shard platform in Castlevania: Belmont's Curse. A yellow arrow indicates that she should move west.


Rose whips onto a platform in Castlevania: Belmont's Curse. A yellow arrow near a Death Mark at the top of the screen highlights a lever, while another near the lower-left side of the screen indicates the exit.

The Loopy Platforming Sequences are getting trickier. Be cautious of the spikes and saws, and notice that every of those screenshots corresponds to one of many steps beneath. | Picture credit score: Rock Paper Shotgun/Konami
  • Head east when the noticed blades aren’t close by. Use Holy Gentle to duck into the Chaos Shard house beneath the blades, or hook onto the Sharpened Anchor above the observe in the event you want cowl.
  • Activate Holy Gentle to leap by the subsequent pair of Chaos Shard partitions close to the top of the noticed blade observe. Hook onto the Sharpened Anchor in mid-air to drag your self in the direction of it.
  • Alight on the platforms beneath, after which leap over to the prolonged Chaos Shard platform that is beneath the subsequent noticed blade observe. Run alongside when the blades aren’t shut. You should use the Sharpened Anchor above the observe if you should dodge the blades, or you may activate Holy Gentle to make your entire Chaos Shard platform disappear – however watch out in the event you do that, as the one protected place to land is immediately beneath the Sharpened Anchor.
  • Hook onto the Sharpened Anchors to drag your self to security, then activate the lever close to the Dying Mark above you to make a shortcut again to the doorway, so you do not have to do all this platforming once more sooner or later.

The left wall close to the Dying Mark additionally hides an exit. Take it to re-enter one other facet of the Crossroads of the Useless, the place a chest containing the Pair of Longswords lies. Twin-wielders rejoice; these weapons are very speedy and ideal in the event you like letting free with ferocious, long-lasting combos.

Mark step as accomplished.

4. Shift the entire skulls within the Crossroads of the Useless.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
The yellow route goes from proper to left, ending with a Virgin Mary Statue. Then take the blue route, which zig-zags backwards and forwards between the Crossroads of the Useless and the Gallery of Enamel. As soon as you have cleared these areas and shifted the entire skulls, take the inexperienced route within the Crossroads of the Useless to exit the realm. | Picture credit score: Rock Paper Shotgun/Konami

Go west of the chest and activate the lever, which as soon as once more lowers the massive dragon skulls within the space. There is a breakable wall atop the subsequent cranium that accommodates a Wall Hen. Eat it, then drop all the way down to the ground beneath to seek out an exit that results in the Gallery of Enamel. A Blood Skeleton confronts you right here; beat it down after which smash the close by Virgin Mary Statue.

Return east, then whip upwards and go down the skulls. Take the subsequent western exit beneath you, which can result in one other part of the Gallery of Enamel. After dispatching the Skelerang who stands guard right here, you will most likely fall by an invisible flooring; defeat the Hunched Skeletons who come at you after which wall leap as much as break the Virgin Mary Statue.


Rose lands from a jump in the Catacombs of Castlevania: Belmont's Curse. A yellow arrow points out a breakable wall nearby.
Do not miss the breakable wall after you deal with the Virgin Mary Statue above you. | Picture credit score: Rock Paper Shotgun/Konami

Smash the jap wall the place one of many Hunched Skeletons emerged to disclose a brand new passageway, adorned with a giant Dying Mark. Enter to emerge again within the Crossroads of the Useless; hit the closest lever to as soon as once more shift the dragon skulls. Defeat the Bone Pillar and head south-west down the fallen cranium.

The following room accommodates noticed blades and spikes aplenty. You guessed accurately; it is time for a Loopy Platforming Sequence.


Rose runs across several Chaos Shard platforms in Castlevania: Belmont's Curse. An arrow indicates that the player needs to move left.
Picture credit score: Rock Paper Shotgun/Konami

Rose whips across spikes in Castlevania: Belmont's Curse. An arrow indicates that the player needs to move towards some Chaos Shard walls.


Rose uses Holy Light to pass through a wall in Castlevania: Belmont's Curse. Yellow arrows indicate that she needs to move down and then to the lower-right.

Picture credit score: Rock Paper Shotgun/Konami

Rose navigates a tricky platforming section with three saw blades moving up and down around her. A yellow arrow indicates that she needs to move right.


Rose uses Holy Light to pass through a wall in the midst of a spike-lined trap in Castlevania: Belmont's Curse. A yellow arrow points right.

Picture credit score: Rock Paper Shotgun/Konami

Rose prepares to jump over a huge saw blade in Castlevania: Belmont's Curse.
One helluva platforming problem! Be cautious of the small hole within the second-to-last screenshot right here; I fell by it a number of occasions. | Picture credit score: Rock Paper Shotgun/Konami
  • Soar over the hole and land on the Chaos Shard platform. Use Holy Gentle to take away the Chaos Shard wall from the subsequent wood platform, then jump over to the next Chaos Shard platform.
  • Hook onto the Sharpened Anchor along with your Arcane Whip, passing over the noticed blade when it is down. Activate Holy Gentle in mid-air to take away the Chaos Shards from the wood platform, and hold them activated so as to really stand on the factor.
  • Fall down the hole onto the wood platform, and shortly activate Holy Gentle to move by the partitions earlier than the platform collapses.
  • Hop onto the subsequent few Chaos Shard platforms, taking care to keep away from the noticed blades.
  • Whip the Sharpened Anchor while you see it, and use Holy Gentle while you’re being pulled ahead to move by the Chaos Shard wall. Deactivate it to land on a Chaos Shard platform close to the wall. This may increasingly take a number of tries, as there is a small hole right here that might result in your dying.
  • Hop over the past noticed blade and exit proper. Whew!

As soon as once more, you are again in a low, sequestered-away a part of the Crossroads of the Useless. Work together with the 2 levers (and be careful for the Hunched Skeleton) to shift the dragon skulls one final time. Then whip upwards so as to enter the principle stretch of the Crossroads of the Useless, and head down the skulls you have simply lowered. Head to the south-east exit, previous the Biphron and Bone Pillar.

Mark step as accomplished.

5. Attain the Jaws of Limbo.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
The yellow path right here ends after we purchase the Necro Attraction. The blue path is only a easy drop down within the centre opening of the Jaws of Limbo. | Picture credit score: Rock Paper Shotgun/Konami

You are now in De Rais Necropolis. Go east, and Bone Pillars will seem on both facet of you. Defeat them, and proceed to the proper and down. You will come throughout a really tall and lengthy Bone Pillar blocking additional progress. Stand atop it and break every head to bits as you steadily go downwards.


Rose stands atop a Bone Pillar in Castlevania: Belmont's Curse.
Perching on Bone Pillars as you repeatedly smack them is an previous custom on this franchise. | Picture credit score: Rock Paper Shotgun/Konami

On the backside, there is a Wall Hen hidden to the proper. Slide by the hole to enter an enemy gauntlet; as soon as everybody’s lifeless, proceed left to the Jaws of Limbo.


Rose Belmont of Castlevania: Belmont's Curse stands in a room in the Catacombs of Paris with a huge skull in the background. A lever is visible above her.
That positive is a grim cranium within the background there. | Picture credit score: Rock Paper Shotgun/Konami

While you’re completed taking within the bloody backdrop, hook onto the Anchor and swing as much as push the lever. This removes a bunch of obstacles beneath you. Nonetheless, earlier than we drop down, let’s go west first, as the subsequent room accommodates a chest that is inaccessible. Slide down the wall and prepare for one more Loopy Platforming Sequence.


Rose runs through a saw blade and spike trap in Castlevania: Belmont's Curse. Yellow arrows point to the right and down.


Rose uses Holy Light to wait in a gap as a saw blade passes over her in Castlevania: Belmont's Curse. A yellow arrow points to the right,

Picture credit score: Rock Paper Shotgun/Konami

Rose falls down a shaft near spikes and a saw blade in Castlevania: Belmont's Curse. A yellow arrow points to the right.


Rose stands on a platform in a spike trap in Castlevania: Belmont's Curse. A yellow arrow points to the left.

Picture credit score: Rock Paper Shotgun/Konami

Rose uses Holy Light to pass through a Chaos Shard wall with a burst of bright light in Castlevania: Belmont's Curse. A yellow arrow points up, while another highlights a nearby Virgin Mary Statue.


Rose navigates a spike trap in Castlevania: Belmont's Curse. A yellow arrow points to the right.

Picture credit score: Rock Paper Shotgun/Konami

Rose swings out with her blade, hitting a lever in Castlevania: Belmont's Curse. A dark chest is before her.
Do not miss the Virgin Mary Statue as you full this platforming problem, which ends in a chest containing the Necro Attraction. | Picture credit score: Rock Paper Shotgun/Konami
  • There are two noticed blades rotating on the massive observe in entrance of you. Look ahead to one to move, then run west alongside the observe. Use Holy Gentle to fall down into the gaps if the opposite noticed blade is catching as much as you.
  • Fall all the way down to the decrease degree and do the identical factor. You may additionally wish to use the Sharpened Anchor to whip your self out of hurt’s approach.
  • Go east and hop down the spike-lined shaft when the noticed blade is not close to. Hook onto the Sharpened Anchor.
  • Use Holy Gentle to leap onto the wood platform, then whip over to the subsequent one, which can collapse and put you on the platform beneath. Rapidly leap off earlier than that one collapses as effectively.
  • Wall leap up the shaft and activate Holy Gentle to move by the Chaos Shard wall earlier than the noticed blade can hit you. Then slide into the hole to smash the Virgin Mary Statue.
  • Wall leap upwards. Use Holy Gentle to enter the gaps within the wall to present your self a breather. Two noticed blades are working their approach on separate tracks right here, and each can converge on you within the center. Ultimately, you can pop by a Chaos Shard wall in your proper, the place a Sharpened Anchor and a protracted rectangular noticed blade observe lie.
  • Soar over the platforms till you attain the lever. Push it to activate a shortcut to the exit, and ransack the chest.

The chest holds a Necro Attraction, an excellent relic that makes Rose deal further injury after killing an enemy. Now that you have it, head east to the Jaws of Limbo and drop down the massive centre shaft.

Mark step as accomplished.

6. Get the Whip.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
Begin within the centre with the yellow path, which works left, displaying how we unlock a Mirror of Life room. Then comply with the blue path east as we filter the Blood Pits, after which lastly the inexperienced path, which ends with us getting the Whip. | Picture credit score: Rock Paper Shotgun/Konami

After Rose does a superhero-style touchdown within the Throat of Hell, swing west to discover a Smart Coronary heart Fragment over a spike pit. There is a Sharpened Anchor above you right here; latch onto it and open the chest holding the Ebony Claw Relic, which lets Rose stun an enemy for an extended time period after she breaks their guard.

The western exit results in the Realm of Previous Evening. There is a save room close by, hooray! However you will must survive an enemy gauntlet first. Defeat all of them, then go save on the Mirror of Life. West of the Mirror of Life is a room which you could’t do a lot in simply but, so return east to the central part of the Throat of Hell, the place you first landed.

Go west this time into the Condemned Mineshaft. You will spot a Raise that acts as a useful shortcut, transporting you again to the Quarry Elevator that you simply reached on the very finish of Step 1.


Rose runs towards a Lift in the Catacombs of Paris in Castlevania: Belmont's Curse.
As was the case up within the Jail Tower, these Lifts will turn out to be useful for fast traversal up and down the Catacombs’ numerous ranges. | Picture credit score: Rock Paper Shotgun/Konami

You will use the Raise later – for now, proceed happening after which to the proper. (There’s one other Raise and a lever close by which can be blocked in the meanwhile.) The following room is the Blood Pits. Soar over the gaps, be careful for the Cranium Spiders, and hold progressing proper till you see a Dying Mark on the wall. Drop down and slide by the hole to achieve a room with Fleamen and Cranium Spiders. There is a breakable wall to the left close to a falling wood platform that accommodates a Virgin Mary Statue.


Rose runs towards a Virgin Mary Statue in the Catacombs of Castlevania: Belmont's Curse.


Rose stands near a Biphorn and a Virgin Mary Statue in Castlevania: Belmont's Curse.

Listed below are the 2 Virgin Mary Statues within the Blood Pits – one on the left facet of the room and the opposite close to the Biphron on the proper. | Picture credit score: Rock Paper Shotgun/Konami

When this facet of the room is obvious, slide to the proper facet, defeat the Biphron, and smash the Virgin Mary Statue within the hidden house. Proceed your descent till you attain the underside of the Blood Pits, then run west earlier than the wooden floors falls from underneath you. Swing up and to the proper on the Anchor to achieve an space of the room the place a number of Chaos Shard partitions lie. You’ll be able to wall leap up these to achieve a Courageous Coronary heart Fragment.


Rose wall jumps up two Chaos Shard walls in Castlevania: Belmont's Curse. A Brave Heart Fragement is above her and to the left.
Swing to the proper to achieve this Courageous Coronary heart Fragment, positioned on the left facet of the room. | Picture credit score: Rock Paper Shotgun/Konami

The following room’s very darkish and crimson, and options enemies and blades aplenty. Head left, then proper over the noticed blades, and eventually while you attain the underside, notice that there is a Wall Hen hidden within the western wall in the event you want a well being re-up. Lastly, comply with the Dying Mark to exit by way of the east.

The following room, the Corridor of the Fallen Angels, accommodates a chest with the Whip, your final weapon sort in Belmont’s Curse. Decide it up, watch the cutscene, after which put that swinging chain to good use preventing the enemies who arrive!


The description for the Whip in Castlevania: Belmont's Curse, the first of the whip-type weapons.
Heck yeah. Lastly, Rose Belmont can dwell as much as her well-known surname. | Picture credit score: Rock Paper Shotgun/Konami


Utilizing whip-type weapons
An additional tip from Jeremy

The Whip, and the three different weapons that make up this unorthodox weapon sort, is superior in the proper fingers. However regardless of serving because the icon of this franchise, it takes some getting used to in Belmont’s Curse resulting from a substantial delay between every assault.

It is also crucial to notice that the furthest level of the whip’s assault offers probably the most injury – so principally, you have to align your self to make sure that the tip of the whip is hitting an enemy immediately for optimum injury output. Fortunately, Rose can whip in a number of instructions, together with diagonally, which is a ability that not all Belmonts of previous have been able to.


Rose whips a Giant Skeleton in the Catacombs of Paris in Castlevania: Belmont's Curse.
Make it possible for the tip of the whip hits enemies squarely the place it hurts. Your injury numbers shall be all of the proof you want. | Picture credit score: Rock Paper Shotgun/Konami

Briefly, get used to the artwork of repositioning, keep watch over the Whip’s tip, and practise flinging it mid-jump. If none of those are intuitive, maybe a much less tough weapon is extra your fashion.

Mark step as accomplished.

7. Problem Dying.

After acquiring the Whip, there are two exits – one to the left and one to the south. The left one results in noticed blades and spikes which you could’t traverse simply but, so head south. You will fall to the Stairway to Hell (how ominous), the place Dying Marks are in all places.

This can be a easy space. Proceed onwards, defeat the Large Skeleton and the opposite foes in your approach, and enter one other room. Right here you will discover a lever that is price activating, because it offers you entry to that different Raise you noticed again in Step 6, earlier than you entered the Blood Pits. If you need, you should use each Lifts to make it again to the Mirror of Life earlier than coming into the boss door.


Death says that he smells an approaching Belmont in Castlevania: Belmont's Curse.
To cite Dying from 2002’s Concord of Dissonance: “The color of your soul… You should be a Belmont…” | Picture credit score: Rock Paper Shotgun/Konami

It seems that the boss behind this door is none aside from Dying, Dracula’s right-hand man. And admittedly, this can be a battle that you simply’re unable to win, as Dying will nearly assuredly one-shot you as soon as your dialogue with him involves a conclusion. (For those who’re actually an professional participant, you could possibly land a number of photographs, as detailed within the write-up in our boss guide, however the end result is identical.)


Rose lashes out at Death with her whip during this fight in the Catacombs of Castlevania: Belmont's Curse.
You normally battle Dying for actual close to the top of most Castlevania video games, with early battles merely appearing as a warm-up. The identical is true right here. | Picture credit score: Rock Paper Shotgun/Konami

A grim cutscene will now ensue. Watch it and realise the dire predicament that poor Rose has discovered herself coping with!

Mark step as accomplished.

8. Attain the Ferryman’s Wharf.


An annotated map showing a route through the Catacombs of Paris in Castlevania: Belmont's Curse.
From backside to prime, that is the approximate route for climbing the Collapsed Path of Orpheus and reaching the Ferryman’s Wharf. | Picture credit score: Rock Paper Shotgun/Konami

When Rose awakens, she’s left battered and bruised within the Collapsed Path of Orpheus. Her new goal is to attain Dracula’s Fortress, however she’ll need to get to the floor first. Out of your place to begin, prepare for a collection of Holy Gentle challenges the place you will must wall leap, move by Chaos Shard partitions, and whip your self steadily upwards.

Within the subsequent room, move by the Chaos Shard wall with Holy Gentle, propel your self off the wall and use the Anchors to steadily swing upwards. There’s one Virgin Mary Statue that you need to take care to not miss, caught in an alcove on the proper facet of the room.


Rose swings upwards in Castlevania: Belmont's Curse. A yellow arrow tells the player where to go.


Rose stands next to a Virgin Mary Statue in the Catacombs of Paris in Castlevania: Belmont's Curse.

Fortunately, the climb up the Collapsed Path of Orpheus is not too arduous, all issues thought of. Do not miss this statue on the best way up. | Picture credit score: Rock Paper Shotgun/Konami

The following room accommodates extra swinging and Chaos Shard manipulation. You are hopefully used to those types of traversal challenges by now, so first leap and swing to the left, then the proper, and eventually use the Sharpened Anchors and Holy Gentle to move over the collapsing wood platforms. After that, it is extra wall leaping and Holy Gentle utilization adopted by a number of extra Anchor swings to the highest of the Collapsed Path of Orpheus, the place three blood-red skull-ensconced pyres burn.

There are two exits right here. The one on the left facet results in the Realm of Previous Evening, and there is a Virgin Mary Statue which you could break, however the remainder of the realm is blocked. The appropriate exit, nevertheless, results in a glowing blue door with an arcane image on it. That is your first Ferryman’s Wharf. (There are additionally a chest and two statues atop this door – alas, we’ll need to return for them later.)


Rose stands in a room in the Catacombs of Castlevania: Belmont's Curse. Three red skull pyres burn in the background. A yellow arrow to the right exit indicates that the player should go that way to meet the Ferryman.


Rose runs towards a glowing blue door with a strange symbol on it in Castlevania: Belmont's Curse. A yellow arrow indicates that this is a Ferryman's Wharf door.

Any more, hold an eye fixed out for doorways with this blue image. They signify a Ferryman’s Wharf, and are sometimes barely off-the-beaten-path. | Picture credit score: Rock Paper Shotgun/Konami

Head inside and chat with the Ferryman. This fellow will boat you throughout the river of souls, letting you entry areas you have already found. You will be utilizing him quite a bit sooner or later, however for now, teleport your self again to the Paris Streets.


The mysterious Ferryman speaks with Rose in Castlevania: Belmont's Curse.
The Ferryman first debuted in 1987’s Castlevania II: Simon’s Quest, and has appeared right here and there in subsequent video games. | Picture credit score: Rock Paper Shotgun/Konami


Now it’s also possible to quick journey between Mirrors of Life
An additional tip from Jeremy

Nicely completed reaching the Ferryman, however there’s one other means to shortly zip across the map, and all it requires you to do is crouch in entrance of a Mirror of Life, which can teleport you to the mysterious Corridor of Mirrors. Remember the fact that this solely helps you to journey between unlocked Mirrors of Life within the area that you simply’re at the moment positioned in.

For extra particulars on this, confer with our information on how to fast travel in Belmont’s Curse. Technically, you will not study this technique till a bit later, however you can begin doing it now.

Mark step as accomplished.

9. Head in the direction of Dracula’s Fortress.


An annotated map showing a route past the Court of Justice and to the Main Hall in Castlevania: Belmont's Curse.
Comply with the yellow path from the Ferryman’s Wharf as much as the Courtroom of Justice. The blue path exhibits us unlocking a shortcut and grabbing the Bastard Sword. And final however not least, the inexperienced path results in a Mirror of Life after which the Principal Corridor of Dracula’s Fortress. | Picture credit score: Rock Paper Shotgun/Konami

You will emerge within the Justice District Sewers. Whip up and use Holy Gentle to get out of the Ferryman’s Wharf room. For those who take the jap exit, your path shall be blocked by a drawbridge. So head west to seek out your self on the alternative facet of the Bridge of the Millers, which you may bear in mind from Part 1 of our walkthrough.

Go west, take out the Merman, and hop atop the waterwheel to face Dracula’s Fortress within the distance. A short cutscene will play, after which Rose can head east. (You might wish to hit up the close by Mirror of Life to avoid wasting, although.)


Rose runs towards the drawbridge leading to Dracula's Castle in Castlevania: Belmont's Curse.
Lastly, our entry to the fort is not blocked. | Picture credit score: Rock Paper Shotgun/Konami

Within the Courtroom of Justice, there are some things you are able to do. First, swing up onto the bridge and defeat the Skeleton Troopers, Skeleton Archer, and Skelerang. Then slide by the hole and head all the way down to discover a lever that opens the obstacles on the bottom.

Now, you may try a troublesome little bit of swinging and platforming on the left facet of this space by utilizing the Anchors to swing up by a Chaos Shard-blocked shaft. You will must shortly whip two Sharpened Anchors and use Holy Gentle in mid-air to entry them, and your reward for efficiently doing this can be a Courageous Coronary heart Fragment.


Rose swings on Anchors in Castlevania: Belmont's Curse, and an arrow points to the upper left.


Rose swings upwards past some Chaos Shards in Castlevania: Belmont's Curse. Yellow arrows tell her to go up.

Picture credit score: Rock Paper Shotgun/Konami

Rose faces a Brave Heart Fragment located behind a Chaos Shard wall in Castlevania: Belmont's Curse.
Use these screenshots as a reference as you seize the Courageous Coronary heart Fragment hidden on this space. This may seemingly take a number of tries. | Picture credit score: Rock Paper Shotgun/Konami

You may also discover the jap facet of the Courtroom of Justice. There is a door that results in the Bishop’s Workplace. There, Rose can discover a notice from Trevor, however there is no signal of the Bishop. There’s a breakable wall on the proper facet of the workplace the place the Hospital Relic Clue, associated to the Miser card, is positioned.


Rose enters the Bishop's Office in Castlevania: Belmont's Curse.
The notice within the Bishop’s Workplace sadly would have turn out to be useful a number of hours in the past. | Picture credit score: Rock Paper Shotgun/Konami

Exit the workplace, head upwards, and after some extra platforming, Chaos Shard manipulation, and swinging, you will attain a lever that makes a useful shortcut, in addition to a prime route that results in a particularly spectacular tree-encrusted chapel – the Palace of Justice.

Enter the Palace of Justice. It’s totally majestic inside and comparatively peaceable other than a fast gauntlet room stuffed with Skeletons. After they’re lifeless, Rose will bump into a big tree that appears as if somebody’s residing inside it. This patron saint was encased within the tree by Dracula, and there is a mighty scale in entrance of him. You’ll be able to work together with the size to obtain the Balancing the Scales of Justice Clue, which is expounded to The Decide card.


Rose stands before the Scales of Justice in Castlevania: Belmont's Curse. A giant being trapped within a tree is behind her,
The Palace of Justice is sort of the place. Sadly, Rose is not sturdy sufficient in the meanwhile to face up to the consequences of the Scales of Justice. | Picture credit score: Rock Paper Shotgun/Konami

You’ll be able to try to steadiness the Scales of Justice, however Rose’s well being shall be drained. (It will refill robotically, so be at liberty to do that if you want.) So merely mark this place in your map for later, and drop again all the way down to the Bishop’s Workplace. Exit east to achieve the Docks.

You are awfully near the fort now, however earlier than going additional, go one degree down and slide by the hole to achieve an exit that doubles again to the Justice District Sewers. There is a blocked door in entrance of you; ignore it and activate Holy Gentle to drop down.

Whip your well past the spinning noticed blades on the wheel after which use Holy Gentle and one other well-placed Arcane Whip swing to achieve a lever on the wall. This lowers the drawbridge that we noticed firstly of this Step, that means which you could shortly get backwards and forwards from the Ferryman’s Wharf to the Docks sooner or later. Now you can additionally whip and wall leap your approach as much as that chest, which accommodates a Bastard Sword.


Rose swings on an Anchor in between two huge sawblades in Castlevania: Belmont's Curse. A yellow arrow points to the left, telling the player to go that way.


Rose swings on an Anchor in the Sewers of Castlevania: Belmont's Curse.

Picture credit score: Rock Paper Shotgun/Konami

Rose slides through a small gap near a wheel with huge saw blades on it in Castlevania: Belmont's Curse. Yellow arrows indicate that she needs to move up and then to the left.


Rose flings open a chest in the Sewers of Castlevania: Belmont's Curse.

One final little bit of swinging within the Sewers will get you to a lever for a shortcut again to the Ferryman’s Wharf. You may also open this chest to discover a Bastard Sword. Good! | Picture credit score: Rock Paper Shotgun/Konami

It is time to head outta right here. Exit west and return to the Docks, then proceed proper to enter a gauntlet in opposition to a Minotaur. For those who’ve performed previous Castlevanias, chances are you’ll be conversant in these bull-headed dudes – they cost at you, swing away with a giant axe, and sometimes launch themselves into the air for an axe slam. Smack away along with your Whip or use the brand new Bastard Sword, then exit proper to achieve the Gate to the Stone Bridge.


Rose dodges a slam attack from a Minotaur in Castlevania: Belmont's Curse.
Minotaurs at all times supply up an honest battle in Castlevania video games. My favourites are those in 1994’s Castlevania: Bloodlines/The New Technology, since they rip out pillars and assault you with them. | Picture credit score: Rock Paper Shotgun/Konami

There is a Mirror of Life simply to the proper while you enter this room, so save and heal. Then take the steps, which finish in an enormous gate. Hit the lever and the gate will open, revealing the gothic spires of Dracula’s Fortress itself. All of this was simply the warm-up. The true problem is about to begin!


Rose Belmont of Castlevania: Belmont's Curse stands in front of a gate with the gothic spire of Dracula's Castle visible in the background.
What a horrible evening to storm Dracula’s Fortress. | Picture credit score: Rock Paper Shotgun/Konami

Mark step as accomplished.

Rose is hurting and battered, however this sordid night has simply begun. Her mission has now gotten all of the extra critical, and with Trevor now out of the image, this Belmont’s quest has morphed into one among vengeance. For now, return to our walkthrough hub and put together your self, for the sprawling Principal Corridor of Dracula’s Fortress awaits.

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