We have already coated Beast of Reincarnation on PS5 Pro, PS5 and Xbox Series X/S, and now it is time to have a look at the PC model. Among the console settings decisions are simply weird, so does the PC model can help you tweak your method into a greater steadiness of constancy and efficiency? And what are the perfect optimised settings for Recreation Freak’s long-awaited extracurricular outing into PC and Unreal Engine 5 improvement?
Earlier than we get to these settings, a fast phrase on the sport’s PC-specific options. In brief, the odd decision-making that characterised the console releases is current and proper on PC too, with the chief head-scratcher being the choice to eschew a devoted shader compilation step on first boot. As an alternative, the sport depends on background compilation, that means that almost all new results are accompanied by extreme stutters on a primary playthrough – and that is repeated each time new graphics driver variations are launched. These do finally abate, however it’s an odd zag from business norms that feels wholly avoidable.
The sport additionally suffers from worse-than-expected efficiency scaling, ie disabling visually intensive options would not internet as a lot of a frame-rate profit as you may anticipate. Regardless of this, there are smart cuts you can also make that increase efficiency with out a big impact on visuals, and we advocate beginning with the medium preset as your baseline after which elevating particular person settings from there. Our take a look at system right here is an RTX 4060 utilizing a 1440p output decision with DLSS balanced, particularly the Mannequin Okay preset.
| Optimised Settings | PS5 Efficiency | |
|---|---|---|
|
Ray Tracing |
Off |
Off |
|
VRAM Restrict |
Lowest or Center (on 8GB playing cards) |
Unknown |
|
Mesh High quality |
Excessive |
Highest |
|
Anisotropic Filtering |
16x |
4x or 8x |
|
Texture High quality |
Highest |
Highest |
|
Shadow Decision |
Medium |
Low |
|
Lighting |
Medium |
Medium |
|
Shadow High quality |
Medium |
Excessive |
|
Contact Shadows |
On |
On |
|
Put up-Processing |
Low |
Medium/Excessive |
|
Depth of Discipline |
On |
On |
For instance, elevating mesh high quality to excessive reduces LOD pop-in and lower-quality geometry whereas being comparatively performant. There’s additionally an RT toggle for Lumen reflections, which has virtually no efficiency affect so we would advocate holding it enabled except you like the look of SSR. As with the console variations, there is not any labelled chromatic aberration or movie grain setting, however you can disable these options by setting post-processing to low – which additionally nets a pleasant efficiency win.
From right here, it is about balancing VRAM utilization towards your graphics card. For 8GB playing cards, texture high quality will be set to most, whereas decreasing the VRAM restrict slider to its center or lowest place. For higher-end playing cards with extra VRAM, the higher setting can be utilized.

With the optimised settings chosen (as proven within the desk above), we acquire round 18 p.c when it comes to efficiency versus the best preset. On condition that we’re typically utilizing related settings to the PS5 in efficiency mode, it is fascinating to see that we’re rather more typically sustaining 60fps, whereas PS5 typically drops beneath that mark in fight. After all, PS5 is operating at the next decision, however the DLSS upscaling is so a lot better than FSR 1 that our mainstream PC can be producing a cleaner picture.
General, Beast of Reincarnation is a little bit of a combined bag from a technical viewpoint, maybe exhibiting an under-resourced improvement workforce much less aware of PC and certainly Unreal Engine 5 improvement. The addition of a correct shader compilation burn earlier than permitting gamers to begin the sport would supply a extra constant first impression, whereas additional optimisation work may enable for higher scaling on PC too. The sport is way from a catastrophe zone, however there’s nonetheless a way that the PC model hasn’t fairly launched in a completed state.
