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// gaming

Someone made a Godot-style game editor for the ESP32-S3

Abstract

  • Jet Studio delivers a Godot-like editor for constructing and flashing 2D/3D video games to the ESP32-S3.
  • Demos hit excessive body charges: a 2D shooter hit 85 FPS, an Outrun-style racer at 65 FPS, and a 3D physics check at 55 FPS.
  • The editor has a scene tree, Inspector, 2D/3D views, gizmos, script editor, indicators, AnimationPlayer, and construct/flash instruments.

Individuals have been making some really cool gaming projects for their ESP32s these days, however what if you wish to make your individual? Nicely, this one appears to be a implausible method to just do that. A Redditor has proven off what they have been engaged on, and it permits folks to develop their very own titles for the microcontroller with some fairly spectacular body charges.

Jet Studio brings a Godot-like expertise to ESP32 recreation dev

Its video games can hit 60 FPS or extra

Over on the ESP32 subreddit, person fedyfaustoITA revealed Jet Studio, a Godot-like undertaking that permits you to make video games to your Arduino Nano ESP32 with an ILI9341 SPI show. You construct the sport in your PC, and when it begins wanting good, you possibly can deploy the identical recreation to your ESP32 to play.

The claimed efficiency appears fairly nice, with a 2D shooter hitting round 85 FPS, an Outrun-styled racer clocking in at 65 FPS, and a 3D physics demo at 55 FPS.

The editor itself comes with some very nice options:

The editor: scene tree, Inspector, 2D and 3D views with Godot’s transfer/rotate/scale gizmos, script editor, Godot-style indicators, tweens and an AnimationPlayer with a timeline, nodes for sprites, 2D/3D physics, particles, Timer and HUD labels, a serial monitor, and a RAM estimate earlier than constructing. Construct & Flash use PlatformIO / ESP-IDF.

If you would like to see extra examples of Jet Studio in motion, otherwise you need to give it a spin for your self, head over to the GitHub repo for all the main points.

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