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// gaming

Ubisoft closing Trials developer RedLynx and cutting jobs in Singapore studio

Ubisoft has proposed the closure of Finnish studio RedLynx, creator of the Trial franchise, and main job losses at Ubisoft Singapore, lead developer of the ill-fated Cranium and Bones. The cuts are the newest within the agency’s ongoing restructuring, because it seeks to dramatically reduce costs and reform into a new Creative Houses structure. Each studios had been positioned into the Inventive Community in that group, offering central help to different groups.

“At this time, we knowledgeable our groups of a proposal to shut RedLynx in Finland, topic to the native change negotiation course of, which might have an effect on as much as 52 positions,” the agency stated in an announcement.

“At Ubisoft Singapore, 70 positions have been impacted to align the studio with upcoming manufacturing wants. The studio stays an necessary a part of Ubisoft’s world manufacturing group. We deeply worth the contributions of each groups and acknowledge the affect this may increasingly have on our colleagues. We’re dedicated to supporting our groups all through this course of and conducting it with care and respect.”

RedLynx was acquired by the agency in 2011, following the massive success of Trials 2 and Trials HD. It shipped a sequence of subsequent video games within the Trials franchise, culminating in Trials Fusion in 2019, earlier than turning into a help studio inside Ubisoft’s growth organisation. GamesIndustry.biz understands the agency will not be presently assigned to a venture and has no sustainable standalone titles.

Ubisoft Singapore was created as a help studio in 2008 and took on a sequence of bigger initiatives for the corporate together with the event of the naval fight sections of the Murderer’s Creed franchise. This result in it creating pirate title Cranium and Bones, which suffered a notoriously bruising growth course of that skilled a number of delays previous to lastly transport in 2024. 70 jobs represents roughly a fifth of its whole headcount.

Redlynx is the newest studio to be shuttered as a part of Ubisoft’s long-running price discount program, which entered its “final” stage this year. This yr the agency has closed studios in Stockholm, Halifax, Winnipeg and Belgrade, cancelled six video games, and laid off employees worldwide because it reorganises into six “Inventive Homes”, every housing a sequence of manufacturers and studios.

In September, it introduced that Creative House 2 would henceforth be known as Massive Entertainment, adopting the identify of the Swedish studio that lead growth of the Tom Clancy’s The Division.franchise.

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