In accordance with the sport journalist, the subject of Future 3 was repeatedly introduced up in group conferences at Bungie, which have been usually rebutted with complaints concerning the potential value of creating Future 3. As a substitute, Bungie was engaged on a sport internally known as “codename Payback,” run by Future veterans, Luke Smith and Mark Noseworthy, till it was cancelled in 2024. Earlier than the sport’s cancellation, Payback was seen internally as the way forward for Future, although it took a unique method to the Future system.
Payback, because it was being developed at Bungie, had a a lot stronger concentrate on the hero elements of Future, with Schreier evaluating the gameplay to Genshin Impression, “by way of the best way that you’d play as a unique hero from the Future universe.” Schreier goes on to elucidate that one other main distinction in Payback was that the sport would goal newer, youthful audiences, as an alternative of Future franchise stalwarts. Primarily, Payback was a technique to fight Future’s growing older player-base by being extra approachable and simpler to get into as a brand new participant.
Curiously, this extra approachable system seems to be what Bungie has dedicated to with its latest push for a refresh to Future 2, which is able to kick off with unvaulting previous campaigns and Future 2 content material. Schreier additionally mentions that there are different Future tasks being pitched at Bungie, nevertheless, he additionally highlights that a whole lot of the individuals who have been pivotal in Future 2’s creation are not at Bungie, so it appears as if it will likely be an uphill battle going ahead.

