Ultimate Fantasy 7 Revelation will let gamers elevate their characters’ ranges robotically to skip grinding.
As revealed throughout an interview with IGN Japan (and noticed and translated on X by Genki), the sport’s director Naoki Hamaguchi stated the choice was being added for the third and ultimate sport within the Final Fantasy 7 Remake trilogy.
Hamaguchi defined that he acquired a whole lot of suggestions from Final Fantasy 7 Rebirth gamers who stated they solely needed to expertise the primary story and weren’t within the facet content material.
As a result of this facet content material ends in the participant’s characters levelling up, nonetheless, gamers had been discovering that by skipping the facet content material they under-levelled and struggled to make it by way of the story.
To handle this, Hamaguchi says Revelation will ask gamers at particular factors within the sport a query alongside the traces of: “Do you wish to robotically elevate the extent to the really helpful degree?”
On this manner, gamers can select ‘sure’ and proceed with the sport’s important story at a ample degree of energy wanted to get by way of its battles.
Current Ultimate Fantasy re-releases have added high quality of life options designed to cut back grinding for gamers who simply wish to attain the story.
The Ultimate Fantasy 1-6 Pixel Remaster collection, for instance, features a built-in Increase menu within the configuration settings which lets gamers multiply the quantity of XP and Gil earned to 2x or 4x (or to 0.5x for many who need the additional problem).
In a recent interview with VGC, Hamaguchi stated he was “actually not fearful in regards to the scale” of the sport, explaining that it provides gamers the liberty to select and select which components to work together with.
“We needed gamers to be excited that there’s a lot to do on this sport,” he defined. “Whereas there’s a lot happening, we be certain to put markers and establish the rewards for why you’re doing what you’re doing, so relatively than being overwhelmed by alternative, gamers can determine what they do and what they don’t wish to do.”
