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// gaming

‘No old code exists’: Tomb Raider: Legacy of Atlantis experience director confirms the ‘reimagining’ had to be built totally from the ground up on Unreal Engine 5 — but this meant Crystal Dynamics could add more tech upgrades


  • Tomb Raider: Legacy of Atlantis expertise director Jeff Adams confirms “no outdated code exists” for the unique 1996 sport
  • This meant Crystal Dynamics needed to construct the sport from the bottom up on Unreal Engine 5
  • Adams says the engine additionally allowed the studio to create its personal customized tech for the “reimagining” of the basic title

Crystal Dynamics has defined why it selected to construct Tomb Raider: Legacy of Atlantis from the bottom up, as an alternative of doing something near a remake of the 1996 sport, revealing that no supply code exists.

In a Q&A at Gamescom following an unique presentation that TechRadar Gaming attended, expertise director Jeff Adams mentioned what he is beforehand known as a “reimagining” of the original Tomb Raider game and what it meant for the event group, who constructed the sport from the bottom up utilizing Unreal Engine 5.

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