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// gaming

Genigods: Nezha is China’s answer to God of War in Unreal Engine 5

At Gamescom 2026, from Opening Evening Dwell to the Koelnmesse’s packed present flooring, you could not assist however discover the rising prominence of Chinese language studios with big AAA ambitions, from Netease’s Ananta that appears like anime GTA and every little thing else within the open world kitchen sink to Hoyoverse’s pivot to hyper-realistic darkish fantasy with the newly introduced Nodsufall.

However whereas these examples are nonetheless rooted within the cellular free-to-play house, Genigods: Nezha is following the identical path of premium AAA that started with 2024’s Black Fable: Wukong. In fact, simply being a Chinese language AAA recreation is not sufficient, and Younger Lau, Producer at Genigods Lab, is keenly conscious of figuring out the ‘secret sauce’ that units Genigods: Nezha aside.

Genigods: Nezha

(Picture credit score: Genigods Lab)

“Earlier than Black Fable: Wukong, there was no Chinese language AAA, in order that recreation is profitable simply by proving that it is the first Chinese language AAA recreation,” he tells me. “Then there’s Phantom Blade Zero, and the key sauce is they’re motion-capturing all their martials arts. For our recreation, we’re tackling Chinese language genesis fable, the place we’re preventing within the sky, on the bottom, so our concept is conflict of the gods with distinctive relics.”

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