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// gaming

Worried about Onimusha’s difficulty after the demo? I have the death count to prove the full game’s got teeth

When Capcom launched a demo for Onimusha: Way of the Sword a number of months in the past, a vocal portion of motion sport followers landed someplace between involved and crestfallen—enemies simply weren’t aggressive sufficient, leaving them nervous the ultimate sport could be unchallenging to the purpose of boredom. There was sufficient warmth that Capcom producer Akihito Kadowaki determined to reply in a video, to not say that they’d be making the sport tougher, however that the demo was “only a slice of the early a part of the story” and that “within the remaining sport, the bosses and the common Genma will put up a harder combat.”

Now that I’ve performed the complete sport, I can again that assertion up. Onimusha kicked my ass lots.



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