Hey Subnauts,
A hotfix for Subnautica 2 simply landed. We’ve corrected some localization points, improved decrease canyon Collector Leviathan pathing, and stuck a number of bugs associated to saves, bases, and extra.
We proceed to watch group suggestions, so please maintain reporting any bugs or points through in-game suggestions or on our help website.
The complete checklist of adjustments in as we speak’s hotfix is under.
- Corrected localization challenge the place some PDA and Databank descriptions weren’t displaying with translations.
- Corrected new Pioneer names (Jegna and Grace) not being displayed with translations.
- Mounted objects saved on wall racks not being correctly refunded when utilizing “Refund Base.”
- Mounted exterior furnishings not being movable when taking part in as a consumer in multiplayer.
- Cleaned up leftover knowledge from the bottom merchandise spawn system to scale back save bloat.
- Mounted base building ghost knowledge lingering in saves after builds had been accomplished.
- Mounted the bottom energy transmitter beam showing offset and flickering oddly, added delicate randomization to its flicker VFX for a extra pure look.
- Gamers can now not be launched from an aggressive creature’s grip through sure exploits.
- Improved pathing for the Collector Leviathan within the decrease canyon areas, and tightened its collision detection.
- Elevated tracker detection radius.
- Water Slug breath markers now accurately seem solely when the Slug is a bodily object on the earth, not whereas it is within the participant’s stock.
- Mounted currents affecting gamers whereas sheltered inside bases.
- Mounted a collision challenge that blocked interplay with the Scout Ray chassis carry level.
- Gamers hooked up to a Tadpole or Haul now reliably obtain oxygen replenishment.
- Blocked stock sharing whereas driving in a Tadpole.
- Mounted the stock share popup not dismissing after driving away from one other participant.
- Mounted a problem the place dying whereas stock sharing may trigger issues.
- Save recordsdata now monitor construct quantity and department, stopping incompatible saves from being loaded into older builds.
- Mounted save/model compatibility tooltip not displaying accurately.
- Added improved error logging for save failures (“Platform write failed for save slot”).
- Eliminated outdated save compatibility file now not wanted on any platform.
- Mounted a softlock that might happen on the character choose display screen.
- Mounted alignment tips showing skewed for distant objects.
- Enabled the analytics settings toggle and eliminated situations that might incorrectly disable it.
- Mounted a problem with the “Moonpool shrink mode” not correctly checking for collisions.
- Added new subtitle/textual content string for the Air Bladder inhale motion.
- Mounted push-to-talk enter challenge for Proximity Chat.
- Varied engine and crash reporting refactors for extra dependable diagnostics.
- Basic compile and construct stability fixes.
A reminder: In the event you play Subnautica 2 with mods, please briefly disable, take away, or uninstall them earlier than launching the sport following the hotfix. Neighborhood mods won’t be up to date for compatibility with the most recent hotfix, and will cause crashes or other unexpected behavior on launch. As soon as the mod creators have up to date their content material, you possibly can re-enable and reinstall your mods.
This hotfix could take a while to roll out worldwide.
Hold diving!
