Head of improvement Rob Nelson reportedly had a chat with YouTuber and journalist Davy Jones of Flow Games. In keeping with Jones, the Rockstar exec confirmed that GTA 6 was working at 30 FPS on the console. Furthermore, he was unable to substantiate whether or not there can be a 60 FPS “Efficiency Mode” for any console at launch, and even additional down the road. That could be disappointing to some readers, however it was strongly rumored for fairly a while that GTA 6 will solely run at 30 FPS, even on the PS5 Professional.
That is additionally what Rockstar has carried out beforehand with its mainline releases. GTA 5 didn’t have a 60 FPS possibility at launch, nor did Purple Lifeless Redemption 2. In actual fact, the latter nonetheless runs at 30 FPS on trendy consoles and hasn’t had an replace to repair that. We have no idea what which means for GTA 6’s framerate goal on the PS5 Professional, however it appears unlikely that it’ll see an FPS bump.

