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// gaming

Players wonder for whom developers build their games when you now need a graphics card for 4,500 euros to be able to play

Blood of Dawnwalker requires an RTX 5090 for the very best graphics. A graphics card for which you at the moment need to pay 4,500 euros or extra. Many gamers don’t perceive why such settings even exist, which hardly any participant makes use of as a result of they’re so costly.

The Blood of Dawnwalker formally releases on September 3, 2026, on Steam. Within the meantime, the builders have additionally offered the official system necessities.

For the best settings, the builders suggest, along with an Intel Core i5-13600K or an AMD Ryzen 9 7950X, a GeForce RTX 5090. A graphics card for which you at the moment, in keeping with Geizhals, need to pay a minimum of 4,500 euros or extra.

For the overwhelming majority of gamers, such a graphics card is totally unaffordable. Accordingly, the criticism is loud, for example on Reddit, why one would even develop a recreation that requires such a graphics card for the best settings.

Excessive Necessities and Fears of Poor Optimization

Why is the scenario criticized? On the one hand, a high-end graphics card is required for the very best settings, which hardly anybody can afford immediately. According to the Steam Hardware Survey, solely 0.41% of all gamers have such a graphics card, whereas the RTX 4090 is at about 0.6%. This implies doubtlessly a great share of all gamers can begin the sport on the highest settings.

Moreover, many gamers see excessive system necessities as a destructive aspect impact of poor optimization: If the builders don’t make investments sufficient time in growth, so the accusation goes, then the necessities are merely set increased or they rely on the workaround DLSS and Frame Generation in order that the issues don’t appear as extreme.

Prior to now, video games have repeatedly stumbled over technical points, which has made PC players cautious with advance reward.

One other facet introduced up by some is the big bounce between the minimal necessities and the really helpful settings. As a substitute of entry-level {hardware}, all of the sudden highly effective mid-range {hardware} is required. Somebody writes on Reddit: “Wow, the bounce from minimal to really helpful CPU energy at 1080p is absurd.”

In the long run, the sport should justify to the gamers that it actually requires such highly effective {hardware}. One feedback that the excessive necessities and the graphics merely don’t appear to match, and that in the end there might be technical inconsistencies behind it:

I hate being the man who at all times talks about “optimization issues,” however the graphics on this recreation are fairly mediocre. I personally can’t establish superior lighting strategies or ray tracing. We’re speaking about 1080p at excessive settings, so it appears extra like a case of Unreal Engine 5 mixed with an absence of effort in optimization.

How nicely the sport in the end runs have to be seen at launch. Nevertheless, many gamers are already skeptical forward of launch. That is primarily as a result of poor experiences previously with UE5 titles.

In the long run, even an RTX 5090 just isn’t sufficient for easy gameplay within the case of poor optimization. This was the case with a Star Wars recreation previously. To this present day, the sport struggles with technical points, however the recreation itself is recommendable: New Star Wars game for 70 euros starts catastrophically on Steam, players complain: “An RTX 3090 is not good enough for the game”

That is an AI-powered translation. Some inaccuracies may exist.

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