- The corporate expects EBITDA to nearly double once more in FY26.
- Marmalade added Amazon Luna as a distribution channel in 2025.
- The corporate has 5 titles on Amazon Luna, with two extra in growth.
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Marmalade Game Studio has reported £12.7 million ($17.1m) in income for FY25, up from £10.7m ($14.4m) in FY24.
That is in response to the corporate’s newest financials, which confirmed that adjusted EBITDA greater than doubled year-over-year to £5.2m ($7m).
The corporate mentioned its rising efficiency has continued into 2026 and it has forecasted one other record-breaking 12 months, with EBITDA anticipated to nearly double but once more.
Progress is anticipated to return from the reside administration of current titles, together with Monopoly and Recreation of Life, in addition to new releases.
File progress forward
Marmalade’s enterprise mannequin centres on licensing standard board sport IPs and adapting them into video video games throughout cell, PC and console.
Marmalade additionally added Amazon Luna to its distribution portfolio in 2025 after changing into an official launch companion for Amazon GameNight, a number of video games designed for TV play utilizing cell phones as controllers.
5 of the corporate’s titles can be found on Amazon Luna, with two extra video games in growth.
Co-CEO Cristina Mereuta cited diversification throughout IP, distribution platforms and income streams as key to its latest efficiency.
“We at present have 9 profitable evergreen video games obtainable on as much as eight distribution platforms, a wholesome break up that enables us to supply board sport followers with one of the best gaming experiences on their platform of selection,” she mentioned.
Marmalade is headquartered in London, with extra places of work in Lisbon and Bucharest.
