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// gaming

GTA Series Sales Near 475M, RDR Series Nears 116M, GTA5 Tops 230M

GTA Series Sales Near 475M, RDR Series Nears 116M, GTA5 Tops 230M

by
William D’Angelo
, posted 21 hours in the past / 4,423 Views

Take-Two Interactive has launched its newest earnings report for the quarter ending June 2026 and within the report has offered an replace on the most recent gross sales figures for its best-selling franchises, in addition to an replace on the gross sales of particular person video games.

The Grand Theft Auto sequence is the best-selling franchise by Take-Two with practically 475 million models sold-in. That is up from practically 470 million models from the earlier quarter. Grand Theft Auto V has sold-in over 230 million models, which is up from practically 230 million models.

The Purple Lifeless Redemption sequence has sold-in practically 116 million models worldwide, which is up from nearly115 million models. Purple Lifeless Redemption 2 has sold-in over 87 million models, which is up from 85 million models.

GTAV Sales Top 195 Million, GTA Series Sales Top 420M, RDR 2 Sales Top 61M

The NBA 2K sequence has sold-in over 175 million models worldwide, which is up from over 173 million models. 

The Borderlands sequence has sold-in over 100 million models worldwide, which is similar because the earlier quarter. Gross sales reported for Borderlands 2 has sold-in over 31 million, which is similar because the earlier quarter. There have been no figures given for some other entries within the sequence.

Sid Meier’s Civilization sequence has sold-in over 80 million models, which is similar because the earlier quarter.

Our glorious first quarter outcomes replicate the ability of our portfolio and disciplined execution throughout all of our labels” said Take-Two CEO Strauss Zelnick.

“With these constructive tendencies and pleasure across the November nineteenth launch of Grand Theft Auto VI, we’re reiterating our Fiscal 2027 Web Bookings outlook of $8.0 to $8.2 billion. Trying additional forward, we count on to maintain this new degree of scale and generate sturdy money flows, setting us on a path to ship continued development and long-term shareholder returns.”

Complete web bookings for Take-Two decreased three % year-on-year to $1.39 billion, whereas GAAP web income elevated two % to $1.53 billion.


A life-long and avid gamer, William D’Angelo was first launched to VGChartz in 2007. After years of supporting the positioning, he was introduced on in 2010 as a junior analyst, working his approach as much as lead analyst in 2012 and taking on the {hardware} estimates in 2017. He has expanded his involvement within the gaming group by producing content material on his personal YouTube channel and Twitch channel. You possibly can comply with the creator on Bluesky.

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