I’ve a confession to make, as a tech/online game journalist: I’m greater than 80 hours into Fireplace Emblem: Fortune’s Weave ($69.99) on the Nintendo Switch 2, and I’m nonetheless unsure find out how to play it. You possibly can cease studying and leap to the underside of the web page to touch upon that assertion proper now earlier than I clarify why.
Get it out of your system? Nice. So right here’s the factor about Nintendo’s newest technique RPG. It’s huge and structured like a handful of time loops and parallel tales in a linear, campaign-shaped trench coat. It’s additionally actually wonderful, with a number of the finest storytelling within the collection, prolonged and difficult battles with a great deal of character customization, and principally all the pieces that made Fireplace Emblem: Three Homes nice apart from the Persona-like highschool setting. When you like tactical RPGs in any respect, and particularly should you like Fireplace Emblem, it is a must-buy. It’s up there with each Three Homes and Fireplace Emblem Awakening as one among my favorites within the collection. However I actually wish to discuss in regards to the recreation’s scope and the way it’s organized.
Construction: Extra Tangled Than Different Fireplace Emblems

Sure, it is that Anna from Three Homes. Perhaps. It isn’t clear. Anna is just like the Cid of the Fireplace Emblem collection. (Credit score: Nintendo)
A a number of path construction may sound acquainted to Fireplace Emblem followers, however it’s completely different from the choose-your-path construction of Fireplace Emblem: Three Homes or its spin-off Fire Emblem Warriors: Three Hopes, the buy-one-or-more-physical-games of Fireplace Emblem: Fates, or the obscure multiverse fanservice of Fire Emblem Engage, and up to now, I don’t see any of the potential time warp-fueled bloodlines like in Fire Emblem Awakening.
No, on this recreation, you’re given the chance to decide on one among 4 tales nearly instantly, and you may leap between them at nearly any time. The place it will get sophisticated is that, relatively than simply switching between characters’ views, you’re leaping between 4 distinct timelines with a ton of overlap between them. The sport’s hub is actually a temple the place you stroll as much as an obelisk representing every character and begin enjoying as them.
Enjoying by the complete marketing campaign of an obelisk can take 15 to twenty hours, after which you come back to the hub temple to both choose one of many different obelisks or play by the second act of the story you simply beat. Or you’ll be able to march out of the doorways of the temple into an endgame you most likely gained’t be prepared for.

Queen Theodora of Saramis is likely one of the 4 heroes of the sport, joined by her two retainers. (Credit score: Nintendo)
Learn how to interact with the construction of Fortune’s Weave is the largest and hardest to reply query in the whole recreation—and it is a prolonged tactical RPG with a whole lot of mysteries and interweaving plot threads. I genuinely don’t know whether or not one of the best plan of action is to plow by one character’s story and attempt to beat the sport, or to methodically undergo all 4 earlier than going through the epic climax. I selected the latter, which suggests I’ve been enjoying for over 80 hours and I’ve solely simply accomplished the primary of 4 act twos. And there’s at the very least yet one more act after that.
To be solely honest, the acts aren’t break up into equally lengthy sections. It’s very front-loaded throughout the primary acts, that are full of loads of exploration, facet quests, recruiting, coaching, and different actions like in Three Homes. The second acts are rather more direct campaigns, structured like older Fireplace Emblem video games. However even at 5 to seven hours per second act, that’s simply a stable 100-hour recreation. And judging by the kinds of armies and the degrees of their models I encountered in that single second act I performed, you’re clearly anticipated to construct up your forces as a lot as you’ll be able to.

One of many facet actions can lead to Good Chook Time, and I can’t elaborate. (Credit score: Nintendo)
I’ve had a great month to get by Fortune’s Weave earlier than its launch, however I’ve additionally had different issues to do. So right here I’m, writing in regards to the recreation far earlier than the credit have rolled and pondering my selections. So that is much less a overview and extra a structural evaluation, however should you actually wish to know whether or not it’s best to get Fortune’s Weave (and also you already know what to anticipate, mechanically, from a Fireplace Emblem recreation), all it’s worthwhile to know is that after this story goes up, I’m most likely going again in to push by the entire story. It’d take me weeks or months, however I’ve been having sufficient enjoyable, and I’m invested sufficient within the story that I’m going to keep it up.
Story: O Fortuna
Talking of the story, right here’s the deal: In Fortune’s Weave, you’re the agent of the literal goddess of destiny, Fortuna, despatched to meddle within the timelines of 4 characters to alter their futures to allow them to assist you to struggle again in opposition to the top of the world, or at the very least the continent of Dagda. Dagda is situated south of Fodlan, the place Three Homes is about, and is closely influenced by the Roman Empire in its aesthetics, mythology, and diplomatic relations.
All 4 are headed to the capital metropolis of Dagsion to compete within the Heroic Video games, a match the place the winner’s request is granted by the holy emperor and literal deity Solel. You’re despatched again as a result of the world is sort of ending, and the hordes of the underworld are killing everybody at the moment, and Fortuna thinks that ensuring these 4 folks survive the match will assist flip the tide.

The sector of Dagsion is not the one setting of Fortune’s Weave, however it’s undoubtedly a focus. (Credit score: Nintendo)
The heroes’ lives and motives differ. Cai is a teenage boy who desires to avoid wasting his father from execution. Dietrich is a warrior from Fodlan who desires the best struggle he can ever discover. Theodora is the queen of a kingdom to the south who desires prosperity and recognition for her folks. Leda is a younger noblewoman on a quest for vengeance. They’re all charming, and every has a handful of equally enjoyable supporting characters becoming a member of them on their journey. Every additionally has a well-fleshed-out motivation and will get a compelling character arc.
After all, there can solely be one winner of the Heroic Video games. However you’re additionally a time-traveling agent of the goddess of destiny, and precisely how interfering with every hero’s quest impacts the result of the match isn’t remotely clear. I’m not saying that is Fireplace Emblem’s tackle an Elder Scrolls Dragon Break occasion, however I’m not not saying that, both.
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Taking It in From All Angles
If this all was only a complicated justification for a Fireplace Emblem recreation to make you play by the identical story a number of occasions, it wouldn’t be a problem. It’s that the storylines don’t cowl the identical occasions. There are some frequent facet quests amongst them between the massive story occasions, and a number of the fights within the enviornment are the identical, however exterior of them, every character has their very own distinctive marketing campaign that peels aside a special facet of the sport’s unusually dense narrative.

That is Fabio, one among Dietrich’s companions. There are a whole lot of issues that occur on this recreation. (Credit score: Nintendo)
In a single character’s story, you’ll get a glimpse on the land’s pantheon of gods and the tensions between them. One other exposes you to the political problems with a neighboring kingdom and the historic and mythic forces that weigh on its tenuous relationship to Dagsion. One more has sci-fi intrigue, full with laser weapons, and that’s not even a spoiler as a result of it was within the recreation’s trailer and Nintendo Direct. There’s a lot, and it’s all associated in bizarre and sophisticated ways in which go means past the paths of Three Homes. It’s narratively rewarding to play alongside these not-quite-parallel paths that hold crossing.
It’s an enormous recreation with loads of story and variation, however it’s paced and structured so unusually that these points aren’t instantly obvious. I didn’t see simply what number of issues modified between storylines and the place each went till I used to be fairly deep in; it took about 30 hours earlier than I might confidently say that Fortune’s Weave wasn’t one other case of selecting your group based mostly in your philosophy, tastes, or pure vibes after which simply going by the sport. I used to be having enjoyable going by it, however I nonetheless wasn’t positive simply how a lot repetition I might count on. There have been simply sufficient similarities to maintain doubts behind my thoughts till I actually took in all the pieces that was occurring, and diverging considerably, exterior of the match. As its title implies, it truly is about a number of threads of destiny woven collectively.

Cai along with his retinue, combating wild animals in a facet battle (Credit score: Nintendo)
Even after that, and thru this level, I’m nonetheless not solely positive simply what the “proper” solution to play Fortune’s Weave is. Perhaps it’s best to simply blaze by all of the acts of 1 story after which dig into the others after the credit roll to get extra context about what occurred. Perhaps you’re meant to play like I’m, hop between all 4 one after the other, and take all of it in. It merely isn’t clear, however it’s large, fascinating, and enjoyable. I believe that issues extra.
Replace 9/16 @ 9:01 a.m.: So I began a second act two, and plainly this act is almost similar throughout all 4 characters. That is disappointing, contemplating how a lot the primary act stayed contemporary between them. Besides, the majority of the sport maintains its selection, main into its later components, so this doesn’t critically damage my impressions of Fortune’s Weave as an entire. I see it as a irritating chunk of repetition plunked into an in any other case wonderful expertise—just like the post-big-reveal construction of Bravely Default or the triforce hunt in The Legend of Zelda: Wind Waker. Clunky, and never as fascinating as the remainder of the sport, however hardly ruinous.
About Our Professional
Will Greenwald
Principal Author, Shopper Electronics
Expertise
I’m PCMag’s residence theater and AR/VR knowledgeable, and your go-to supply of knowledge and suggestions for recreation consoles and equipment, good shows, good glasses, good audio system, soundbars, TVs, and VR headsets. I’m an ISF-certified TV calibrator and THX-certified residence theater technician, I’ve served as a CES Innovation Awards decide, and whereas Bandai hasn’t formally licensed me, I’m additionally proficient at constructing Gundam plastic models as much as MG-class. I additionally take pleasure in style fiction writing, and my city fantasy novel, Alex Norton, Paranormal Technical Support, is presently obtainable on Amazon.

